To be clear, I'm not serious about the Dvorak thing :) But I'll go too deeply into it anyway, just in case you're curious.
Dvorak is a very uncommon keyboard layout used by huge nerds like me who want the physical comfort and good vibes of having all vowels nicely organized on the home row, and who are willing to endure months of mental agony in order to make the switch from QWERTY. Almost everyone who uses the layout is touch typing on a regular QWERTY keyboard and can switch to QWERTY when needed for a game or something.
But, in general, games can take keyboard input either by the unicode for the character, or the code for the physical key location. I use Godot and it's easy to set the input map to use physical keys, so WASD is where I expect it even when I've got my layout set to dvorak. And it'll also make WASD work for less esoteric layouts like the French AZERTY. Next time you're setting the inputs for a WASD game you might check if your engine makes it super easy to choose the physical option, but it's not something I'd worry about if it takes more than a minute to figure out. Any gamer who doesn't use QWERTY is used to having to change their layout themselves on occasion.
In exchange for this information I would like to know if it is possible to get to the 2nd portal.