The Game Maker crew doing a great job again, huh? Haha. What a fun game! The harvesting system was really well done and fits perfectly with the theme. The constant threat from enemies adds a great sense of alert, making the game more intense and action-packed, significantly boosting engagement.
You made great use of shapes here. Despite the limitations of the jam, everything is impeccably recognizable, whether by the silhouette of the objects or their color. Both of these elements together make the gameās art super charming and cute.
Of course, the sound effects were also essential in creating that friendly atmosphere. You made a great choice of sounds for your game and its overall concept.
Iāll admit, at first, I thought the controls would be too difficult for me, but thankfully you included an option to customize them. Thatās a big plus (I almost never add customizable controls in my games, maybe I should start investing time in that).
It looks like your game does have an ending, but unfortunately, I wasnāt able to reach it. The reason is that there was an error in the step event of some object, at least in the Windows version (which is the one I play most often).
Well, as I was writing this feedback, I remembered there was also a web version, so I decided to give it a try. It seems the issue is only with the Windows version because I was able to reach both endings in the web version. Now I feel the experience is even more complete!
Anyway, Iāll attach a screenshot of the error so you can check the code later, in case you plan to continue working on your project.

Congratulations on the game, it was a lot of fun. Best of luck with the jam!