First of all, let us take a moment to appreciate the art style. It is really good, simple, very elegant, and to the point. Shout out for that.
The game itself is clever, and while I was only smart enough to solve the first three levels, I could definitely see the effort put into the level design. Shout out for that too.
I felt like the game was a bit too difficult for me. I am not sure if it is a problem with progression and balancing or just a skill issue on my part.
The controls can get tricky, and while the camera angle makes the game look amazing, it also adds some confusion to the controls to a certain extent.
All in all, it is a wonderful entry.
Tip: one thing I always do to make sure players get to see the whole game is to include the option to skip levels. It is a real game changer. Sometimes I make a level that is very difficult or unbalanced, and if the player finds it too challenging, they can skip it and experience the rest of the game. This helps them understand the game better and enjoy a smoother experience overall, which can even lead to a better rating.