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First of all, let us take a moment to appreciate the art style. It is really good, simple, very elegant, and to the point. Shout out for that.

The game itself is clever, and while I was only smart enough to solve the first three levels, I could definitely see the effort put into the level design. Shout out for that too.

I felt like the game was a bit too difficult for me. I am not sure if it is a problem with progression and balancing or just a skill issue on my part.
The controls can get tricky, and while the camera angle makes the game look amazing, it also adds some confusion to the controls to a certain extent.

All in all, it is a wonderful entry.

Tip: one thing I always do to make sure players get to see the whole game is to include the option to skip levels. It is a real game changer. Sometimes I make a level that is very difficult or unbalanced, and if the player finds it too challenging, they can skip it and experience the rest of the game. This helps them understand the game better and enjoy a smoother experience overall, which can even lead to a better rating.

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thank you I appreciate the kind words!


yea we could've worked on the level difficulty progression a bit better maybe. We really struggled with that.


yea I understand the problem with the camera angle plus controls we were thinking about adding a rotating camera but didn't add it to this. And as for the mobile controls we are planning to put them on an angle for a future update!


Actually we do have a way to skip levels! Not directly in the level it self, but if you go in the level select screen you can see the cheatcode box. And in our games description we have listed the cheat codes. Like "UNLOCKALL" is to unlock all levels so you can test every level :)



I appreciate the well thought out feedback it means a lot. Thank you for playing our game!