Sadly, there isn’t much to do inside the base. I hadn’t figured out how to use GridMap in Godot, so I had to place every piece of wall by hand — it was very time-consuming. Now I know (pic), and I feel a bit dumb — I could’ve spent more time on the story instead. Lesson learned :)
Thank you for your kind words. This project was made entirely on a Linux machine, so a Linux build is a must :)
