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Ah that was why combat was so relatively easy and the final enemy behaved so differently when I experimented and accidentally made them see me as a result?

Also you very much managed to make scarcity a thing, just scarcity of inventory space :D

Oh so if I didn’t understand the super speed solution, I would have to backtrack all the way? Or would it create a teleporter of sorts to let me retry? Because it seems quite evil otherwise…

(+1)

Yes, that's exactly why combat worked the way it did. The beholder couldn't see you until you hit it, but once you hit it, it starts moving eratically. And because it's such a fast bugger, it was hard to catch up with him. When you equipped the torch while you were locked in place, it could see you and immediately started attacking you.

I forgot to deactivate the bridge trap :') you'd have to go all the way up again, but there are a few shortcuts (like the ladder near the shop) that can skip some sections. It would still be frustrating, but it shouldn't take long to get back up without enemies etc