Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I'm surprised this game hasn't gotten more ratings already. Such a fun little supernatural detective story. The writing, graphic design, music, and story telling work together nicely.  I created one save game, near the end, and played a second time from there to see if I could get a different outcome. I did not, and suspect there may only be one ending.

(+1)

Thank you so much for playing it and for your comment. I'm glad you liked it.

The game actually has three endings: a good one, a normal one, and a bad one.

The good ending requires several things. The most complicated is obtaining the silver bullets, which you can only get while you're still on the ship. So, if you disembark without the silver bullets, you won't get the good ending no matter what you do afterward. You can obtain the rest of the elements after disembarking, in any order, and there are no conditions preventing you from getting them. So, it's just a matter of exploring and exhausting the conversations and interactions if you want to get the good ending.

(+1)

I’ll go back and try again from my save point, which ought to be accessible to all three endings. I got the silver bullets as well as the scissors.

(+1)

I went back to my save point and finished all three endings. The "bad" ending was the one I reached originally. I already knew of the path to the "neutral" ending, but hadn't played it until now. The good ending was a bit trickier to achieve, but I already had the inventory I needed, so once I went back into town and started revisiting some locations I had been to already, I was able to save the child. That ending was much more satisfying! (but even without the best ending, the game was already successful in my estimation)