The prologue is getting closer to completion. I think I really can share it before the year ends. I didn't want to work this much into a Demo/prologue of all things, but I hope that with this, there's free way to fully work in what truly want, the full blown story that is. Don't be mistaken, the Ocean Door full game isn't going to be a long visual novel. It would be lucky if the game with its initial and two routes lasted 10 hours.
At this moment in thinking hard on how to promote this, as I have no money for that. The prologue should aid but just a little bit, not more than a few people will play it. I'll see.