Charming little game, you've clearly put lots of passion and effort into it! Graphics look amazing and music creates a very good atmosphere. My only suggestion as of now would be to set the events that are supposed to move during cutscenes to maximum frequency to avoid them "catching a breather" after each step. Also, you can make them move at the same time by putting all of their route commands one after another, but only checking the "wait for completion" option on the last route, which should preferably be the longest. Overral, there's amazing potential here, don't ever give up!
Keep up the good work!