The premise is excellent, simple, and effective. I can see this being a lot of fun (puzzle + platforming).
However, the execution... not so much.
The game is super easy so have fun!
It is not easy at all because the controls/physics(?) are very, very clunky.
As a platformer, the controls are very disappointing. They are slow yet slippery, the jump is floaty, it's not possible to control jump height, and wall-jumping often fails due to lack of coyote time (when it works, it usually goes in the opposite direction without clear reasons). The hitboxes are unfair. I wish there were a quick "reset" button to avoid dying and waiting for the animation.
You should look into GMTK's Platformer Toolkit (not to copy, but to understand better what makes good platformer controls)
(please understand that my intention is to provide constructive feedback to help you improve as a game developer. :))