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First of all, thank you very much for your detailed review, your experience, and all the helpful tips, kind words and feedback. I really appreciate it. I am also glad that you enjoyed the prototype. From what I am reading, there are a few people who like the idea of being a starship captain, and I also remember those older games where you could replay moments from the shows and movies, like Starfleet Command.

Your feedback and comments absolutely make sense. My time management during this jam was not great, which is of course a classic game jam killer😅. The points you mention definitely need to be improved and could have been better if I had planned things more carefully. They are valid suggestions that I can really work with. Some things, like adding music to important events, were already in my mind as well, and I agree it would enhance the atmosphere. The UI can also be sharpened with the small details you pointed out. I am very happy you mentioned these things so I can learn from them and improve in future jams and games, even though time management will probably always remain a challenge😅.

I am considering expanding this project at some point, with more varied missions, a stronger sense of immersion on the bridge screens, and more going on in the world around you. For this jam, the focus was mainly on quickly getting everything to work, which is why the dialogues could sometimes break or soft lock. With more time, that is something that should be fixable.

Again, thank you so much for playing the game and for taking the time to write this feedback. I am really happy to hear that you enjoyed it!☺️