Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Here's my idea for my game, for those interested. Hit me up if you want to help out Keep in mind, it’s still pretty early in development, so things could change.

It’s called The Continuation: Rot and Ruin. You start in a map (which we’ll make later) and fight tons of zombies with different types. Some are slow but tough, others are fast but weak. There are also acid zombies that hurt you over time, tank zombies with a crazy amount of health, and EMP zombies that shut down your abilities temporarily.

You always start with just a pistol to make things harder. The first map is a large area with several entrances and three wall guns. Zombies get tougher as you go, and finishing the main quest gives you new 10 skill points (if finished early) , and upgrades. You can sprint, walk, crouch, and slide. Maybe adding wall jumps or diving later. Zombies will pop up from the ground when spawning in.

We will  have difficulty settings for both casual and hardcore players, plus weekly challenges to get extra XP and skill points. You can earn weapon skins and camo for beating maps. Side quests might unlock songs or new music for the lobby. There's an upgrade station to make your guns better( Still thinking of a name and currently making a 3d model in blender) , and new maps will have new enemies and tougher challenges.

I’m planning to do most of the work myself  ideas, coding, map design, trailers, and some music. But I’m looking for another coder another musician, an artist for concept art, and someone to manage social media. If you're interested in helping, I’ll be leading the project, but your input is welcome!