It's going to be a long development because it's a hobby project that I do solo after work (i have only designer in help, who turning my shitty concept arts and sketches into images and animations).
Subscribe and like if you want - so that I can see how many people are interested in this and try to write as often as possible and share some arts without spoilers..
As soon as the creative part is completed, I will start creating dialogues and plot rails. And then I'll take care of the combat system.
I've always been embarrassed to show off my creations, but I decided to create a devlog to structure my thoughts and ideas, as well as keep a report for myself. But if you're suddenly interested, I'm always happy to communicate, discuss and feedback.
Basic info:
Title name - Last breath of harmony.
* Game genre: Visual novel/ turn-based strategy. So far, it's more of a hobby project that I do after work and on weekends for myself.
* Setting - Dark/Splatter fantasy - guts, gore and revolution.
* The battle scenes will be in style of fire emblem/gemfire (more Gemfire - love old Koei) in the form of 5x5 or 5x1 battles (in boss fights). on 10*10/12(?) squares battlefield with some strategy mechanics. The stats of the game characters will be constant, which is justified by the lore of the game - events take place within 1-2 weeks, there is no time to grind the experience. The stats of AI-controlled characters will change to moderate difficulty and lore twists.
* I planning to make 2 difficulties:
- Novell (easy battles, if you love to reading dialogues and watch nice arts)
- Original (as originally planned) - for hardcore TBS players (i hope it will be enough hard - will see on alpha test)
* Each unit will have unique abilities backed up by lore.
* The dialogues will be in the spirit of JRPG in the form of a portrait (not anime)+text in the dialog box, on the background of the game graphics. Cutscenes will be made on the game graphics.
* The turning points will be in styled as cutscene illustrations (fortunately, I have a good designer).
* TRL - Just started. So far i wrote about 90 pages of script, composed about 15 music themes and have all of characters concept and lore in my head (29\35 is drawn by my designer friend).
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This 1st message will be updating log - telling about something new ideas ;D
Deeper concept in message below.
