Thanks for trying the game out! It's just a small survival game where you have to reach the exit colored in magenta tile. Sadly, I'm a bit busy with other programming stuff and I might not be able to work on improving it in the coming weeks. There are 4 utilities, each serving a different purpose, the 'bomb' is a bit misleading as it only erases the surrounding enemy. The compass shows you the direction you have to go towards and the distance. The arrow just lights up the environment, The shield just protects you from the infected tiles (enemies) and increases the range of your own light. The other pick-ups are power ups which increase your stats like speed, or boost HP/ energy regeneration.
You can press and hold right mouse button, pointing towards a wall to break them and go through, it consumes your energy. Space makes you dash towards the direction key you have pressed.
I noticed you didn't click on the full-screen button itch.io shows at the bottom right of the canvas, you missed half of the screen. Sorry if the game wasn't clear, I was too busy with the programming as I was not using a game engine.
27roop
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A member registered Jan 17, 2022
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A game made in 3 days using C++, raylib and emscripten(for web build). This was made for the IGDC BYOG 2025 game jam.
Survival
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Very cool idea 9/10, had fun beating up walking tortilla chips. Would be nice if we know what each power up does beforehand. Other than the crash due to collision of power ups with the health bar, which was common when I was playing because I found the health bar to be the easiest way to deal damage, it's good.
