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Advay.dev

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A member registered May 09, 2025 · View creator page →

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Recent community posts

OMG Thank you so much for playing and the thorough feedback! Yep totally agree with you on the sound front, definitely need to get a sound designer on our team!  

Here's a spoiler for how to break the level 4 puzzle: First you need to pick up all the enemy computers that you can reach - that should be 4, and place them down in front of the track the really fast bullets are coming from, this will create a roughly equal stream of projectiles against the fast computer, and then you can just pocket and shoot back at it to defeat it!

Once the player realizes they can pick up enemies that kind of makes the game a bit of a cakewalk haha. We definitely will in the future try add a level selector as it would make some things like this easier to discover!

Ah Thank you so much! Unfortunately there is no sound, we decided we wanted full original art and couldn't find a sound person! 

Ah maybe you need to go back and use the bug list *ahem*, The game can be pretty easy and fun to break making it pretty easy to get through all the levels! Thanks for playing!!

The visuals were really neat!

Cute animations!!

Funny concept! could have loved to teleport into another dimension at the end!

Was fun to look around this world! Wish there were more creepy things to interact with!

Loved it! The puzzles were so satisfying! Ending gave me a solid jumpscare...

Fun! Love the music it was so cool to see the music and the gameplay stuff spawn in at the same time

Interesting game! Maybe the gameplay could integrate more minigames, eg one per type of bottle?

Clearly you love inscryption! Loved it, played it the longest! If you're planning on expanding on the game and need devs pls hmu!

Web version worked for me when pressing Z and clicking a lot, to get past the start - thanks for the instruction!

Really cool game! If you ever want to turn this into a like group monopoly style game in 3D lmk! I'd love to work on this

I like the hand movements of the character!

Really cool concept, I think breaking and accelerating could add a nice challenge to it. Also perhaps the arrow shouldn't be behind as sometimes it can clip out of view

It wasn't clear what to do after the shift dash, perhaps the instructions failed on my end. Also it started without full screen - you should be able to fix that in the itch settings!

Genuinely enjoyed it, can see you pushing it super far! I unlocked the diag early so could make it through a lot of stuff but am really glad you baked in some blocks around it so it wasnt technically game breaking but a real feature! 

Yep that's me 

I loved this! Genuinely one of the most fun I've played in a while!

5/5 STARS! Finished all the levels + Bonus Levels, Also found 2 solutions to the Final puzzle. This game is delightful and it is so well designed. Every victory feels immense and the puzzle solving was challenging and fun. The game communicates with the player, and creates some really amazing moments. The "Bugs" are curated in to the gameplay in amazing ways.

I dont know if it was intentional, but the rotation constantly and fps drop honestly made it quite unnerving and unplayable. I would maybe use vfx in the future to simulate glitches instead of making it hard on the player.

Fun but i wish it was longer, maybe with some music too but all in all cute!

It was really cool! Quite tough though, while i managed to finish it i'd recommend airtime for the player and maybe some music as well

Really great game, very fun audio feedback on buttons!

Liked your take on it! Very cool! Features and communication were very good

Interesting, Was able to finish it - pretty cool idea once i figured it out!

Would have been nice to have inbuilt sounds we didnt have to upload

So I actually finished it, and spent hours on it, but my god I went in blind. I think with some more thoughtful gameplay and quality of life it could be better. Furthermore the trash can doesn't work - maybe thats your bug implementation?

Gravity was interesting! Managed to finish but the last level was hard

I think in the third level you're meant to pick up a computer and use it to break the files!!

The arrows are sort of a reference to the cursor but maybe we should add some outlines to them? We are looking for a composer for the team! Hopefully we can make some music and add it in!

Haha yeah but I feel that the restart helps when u realize how much you can break you can redo past levels with new strats 😉 Also we are looking for a composer!

Thank you so much! Were you able to try the mouse pocketing - because theres a small red indicator, was there an issue with it showing up, or maybe it needs to be bigger? 

OMG Thank you so much! Our talented artist made all the models and textures this weekend isnt that crazy??!! Yes would have loved to create some vfx and music but ran out of time :>

Thank you so much!! Totally agree! We had a pretty small team and since the art was all made for this jam over the weekend we werent able to add sound in, however we might put up an update who knows!

Hi! Your video inspired us to make the bounces a little bit better as well as replace the ledge grabbing with an auto ledge grab! If you get a chance please let us know if its easier!

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I love your video! Thank you so much for playing our game! We are currently working on a patch to make the platforming a bit more polished! Thanks for the stream it really helped us see the player POV!!

Thank you!! Yeah the webGL export doesnt let us put the shadow in the web build - if you download it you should be able to see it along with all the vfx effects!

Omg thank you!! Yes keep an eye out on our page! We're going to put a patch up after the jam judging period to fix the jumps and ledges :>

Thank you so much! We will soon be putting an update to change the ledge grab and bounce shrooms to improve player experience!