I've updated the description to include this information. Thanks for bringing it to my attention!
Dylan Grinder
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A member registered Apr 05, 2018 · View creator page →
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A GMLess, prompt-based story game about heroic struggle and the weight of legacy.
An RPG of cyber-noir investigation and self-discovery
A card-prompt storytelling game for two players and a broken heart.
A GMless, prompt-based story game about the spells we cast together and the words we use to weave our magic.
Recent community posts
Patreon Papers 005: The Moves of Fandom comments · Replied to Aaronacious in Patreon Papers 005: The Moves of Fandom comments
Become: Artificial Investigation [Digital Special Edition] comments · Replied to Agent Fintcher in Become: Artificial Investigation [Digital Special Edition] comments
Patreon Papers 001: The Fighter & The Sage comments · Replied to Aviv in Patreon Papers 001: The Fighter & The Sage comments
Patreon Papers 001: The Fighter & The Sage comments · Replied to JonSpencerReviews in Patreon Papers 001: The Fighter & The Sage comments
Thanks for pointing that out! I've fixed the "inspires" issue, though it looks like the second one is just a peculiarity with how Aller's (the typeface used here) lower case L looks directly before a period when viewed at certain sizes.
Thanks again for the heads-up! The file has been updated here on the project page if you wish to redownload it.





















































