Thanks for the suggestion, I would've also liked to do more visuals but sadly we were short of one coder. But I'm glad you still liked it.
BiPi-Studios
Creator of
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Well thought out puzzles, I didn't know what to do at first until I read the description on the game jam page, maybe add a small tutorial inside of the game or enhance the help buttons text. Music was quiet repetitive at times, maybe add a longer piece. Was one of the better games I've played so far.
Funny game, I really like the fake logo and the graphics remind me of retro games like Super Mario 64. Maybe turn down the pitch scale on the audio, I had to put my headphones down because of it. Some better lighting would also be great and maybe add some more sports features. It was quiet funny kicking around the enemy team though.
So I played your game, really liked the sound design and art. I was only able to beat it because i looked in the comments for the command maybe i just missed it but could you please add a command list or something? Another thing is that some file names were covered by other files and it was hard for me to read them. Those are the only things I would say should change. The rest was amazing!
I played your game and the amount of horses is absurd, but i do think you tempered with the counter a bit, if I click outside of the racetrack one horse spawns but the counter says that over one thousand spawned also turn the volume down please. It is incredible how you made it without lag being a big issue.
I loved the game. The sounds were amazing and graphically it is in a class of it´s own. The only thing I struggled with was hitting the targets but maybe that`s just a skill issue on my part. If they were more predictable on their movement it would be a lot easier. Definitely one of the best games in the Jam.
Very unique concept and the Models look great. One thing I would like is a more balanced rate at which towers become corrupted or maybe them still being attacked by enemys would make it easier to win. If they get out your other towers it is basically game over because the enemys and corrupted towers stack up and almost instakill your newly placed units. Otherwise a great game.
I think the art, music and concept are great. Where it falls apart for me is the movement/level-design, if you mess up one jump and land too soon or too late you will miss the next sequence almost always and have to re spawn without a chance at correcting your course. The jump height felt inconsistent at times too.



