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cahmilah

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A member registered Jul 07, 2017 · View creator page →

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Adorable

I had the same experience with my dad in the 90's LOL like "Dad images are not .exe files" T_T Thanks for playing!

Good minigames, easy to understand, I love you can change the truck visuals. Great job!

Incredible work... water bottle achievement made me laugh xD

The visuals are wild here, incredible job! Only thing that can be improved is the flow of the attacks, but that's too much to ask for a jam, that's in case you keep working on the game after the jam. Unique define this game, creativity was in 5 first thing in the rating. Congrats!

I'm happy you liked! you are not dumb Y_Y lot of people felt lost me and the designer are talking about how to make it better without those "click here" tutorials :)

I love the attention to detail, those small things that elevates the game like the jump: the little poof in the bottom, the light screen shake and the sound makes you "feel" the jump. Great job! I also added to my list to play more latter its definitely one to keep an eye for after the jam if you decide to keep going with it. Congrats, deserves more attention.

Liked a lot of the game, you said in the live you wanted feedback to improve the game so here we go: level design is in the right path, good puzzles but it misses a overall motivator, besides another puzzle what else can I get? I see the high score but for a non competitive player that's really not motivating and for a competitive one the high score is not "Flashy" enough maybe something during the phase showing your position going down? It lacks some viralization factor in a way, that extra spice that makes me remember the game and share with my friends what could it be? no idea haha if I knew I would be rich by now.  I like the art but there is a lot you can do in a final game to make it even better like making more particles and effects. Making clear I'm just giving a more complete feedback as a final game because you asked, for a jam this is amazing! Congrats!!!!

same ::hug in poor::

Crying was not in my todo list of the day, but oh well... amazing job here <3 if there is anything to improve I would say small things like making the sound by default lower, maybe adding voice over the calls would be cool. But 5 stars for sure. Congrats!

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Just great there no much to say here! Played while listening Ghost... they should totally throw money at you people to do a game for the band xD

Thank you <3

I know right Y_Y we needed more time in this jam

Yes unfortunately time XD we are going to improve it after jam for sure. Thanks for the good feedback!!

Thank you <3 I wish I had more time to add more minigames but I had... to... work... ._. 

That's dark... could not finish because I felt bad for.... anyway great game :D

Firewall is available in hell only :P

The story really got me off guard, the idea of my death being an opportunity to a company hit hard. The mecanics are cool and it took me a while to get used to the ship but the care put into the upgrade system and the dialog made it very special. I feel in the visuals would help to play with light to get the mood there, overall a good game for sure. Also extra points for adding builds for macos and linux, I am one that always forget to do this but is a nice thing!

One of my favorites, loved the mechanics and the level design! Congrats!!!

I love this kind of game, and I get the time constraint, it's hard so I'm giving you the feedback considering you are going to probably work on it after the jam to fix some of the issues:

- I love the content warning please never change

- There is a bug when you are talking to a costumer the other ones keep coming and the interface gets duplicated.

- The UI is confusing at times, I could not figure out how to add more plots of land or how to change the type of crop so I could not progress.

- The upgrades in the bottom I didn't knew which each did because there is no tool tip or anything in them.

That being said I love the theme and the art and I hope you fix some of the bugs because that's a game I would probably enjoy to play again!

Incredible work here, congratulations!  Added to my list to keep playing later because I just want to see what this Karp will become in its final form lol. 

I hope you keep working on this game!

Thank you! Yeah making the main character more contrasting is added in my list of ToDos for sure! Thanks for the feedback :D 

I love this kind of game it takes me back to snes goof troop immediately.  The level design in this is so well done: it teaches you the mechanics by showing not telling. Great job I'll come back to finish it latter!

Feedback for the jam: awesome job, making a card game in a jam is super risky because balancing in such a short time is so complicated. I love how simple and easy to understand the mechanics are, choosing to do a small length duel was a great choice. Next time try to make a web build this way its easier for us to test without having to download and a lot of people get scared with the "ArE yOu SuRe YoU WaNt tO ruN tHaT...." bullshit windows throw at us 

Feedback if you are going to keep working on it: for quality of life first thing is allowing people to resize the window and fixing the text overflow in the canvas: at times is hard to read because of the lack of contrast with the background. You can upgrade the level to leave the chests to be open only after doing some duels, this way it will feel more rewarding.

I got stuck after the brush twice, but taking in consideration the theme of the jam I don't know if I want to know the end of miss Piggy Y_Y  cute pigs... going to hug my cats and not eat meat for a week...

I took me a while to figure the wall jump ahaha but once I got it became easy, as its a jam and I know the time limitations get us, but I was confused with the narrative, maybe it was a matter of not having enough time to add it all to the game? It happens! The little fairy is adorable and making a game in 4 days is a accomplishment, so congrats! 

I got confused with the chains look like I could climb and if I can I didn't found how. The character is charming and the cover art is fire.

Great game, it reminds me of jack box party games which made me think this multiplayer would be awesome. Keep it up

Did you played mine? We appreciate feedbacks and ideas as we are going to keep going https://itch.freezing.top/jam/jamsepticeye/rate/3930149

I need some time after playing this... was not prepared. Excellent take on the theme. Congrats.

Really interesting to have the 2D sprites in the 3D space :) after the jam if you have time: you can use a box collider with IsTrigger for the stairs to do the change between the levels and also a collider to prevent falling and get stuck, right know you can fall through them if you try to just go up/down instead of clicking it.

Great visuals, solid mechanic I missed some narrative on why we are there and what is this place, but I get the time constraint will always make us have to choose between one or another thing. Overall I enjoyed the gameplay and didn't found any bugs! Great stuff

No joke one of my favorite games in the jam! Great stuff...

This games proves that the decision I made to never get a drivers license was a good decision. Love the music it fits the ambiance and theme perfectly.

Yeah there is for the devs xD

Yeah I'm starting right now on some more stuff to have an after-jam-version :) As we have only one dev (me) working on a job full time we didn't managed to finishing everything we wanted. Thanks for playing!

Brasileiro, Sueco e americano xD obrigada pela avaliação! Vou avaliar sim :D 

OOh do you remember which names? So we can debug after the jam ends :D thank you!

Good game! I wish it was longer and had some chill background music :D Congrats!!!

I will try again for sure adding to my list so I don't forget! :)