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CiaNCI

190
Posts
7
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53
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87
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A member registered Aug 07, 2018 · View creator page →

Creator of

Recent community posts

You achieve a lot with simple shapes, congrats I had a of fun playing. I missed some music and SFX, but overall is a good job.

Lovely and cute, my favorite color pallet, and the music it`s great, my complements to the composer.

With this art style you’ve got a good start to build a great game in here please keep working on that.

Has potential, the controls fell weird for some reason, but I figure out after some try and error maybe out some instructions on the game page, I just found the menu with controls and options when I try to close the game. But has potential, keep working on it.

One of my favorites for sure. Great art style, good execution sound design are very good. this game has a lot of potential, please keep working on it.

I believe that not complete, the concepts are very interesting, I hope to see the becoming a game in the future.

Good one, remind-me a lot the old dos games, and the castlevanias (the old ones). I miss the music, but overall it’s a solid work, very good. I really liked it it have potential.

Hey nice work, second Mondrian styled game tat I see on this jam, and loved it the effects makes me dizzy at start but I get used to it.

The sounds and music are really fit to the game, congrats you made a really great job here.

Nice and fun, Good game really, a little difficult on the beginning till I get used to the jump mechanics bu then…fun and cute graphics. Good job, a little work on the learning curve for the player and you nail it.

We got an winner!

Incredible level design, The movements and animations are smooth. The puzzle design are smart and consistent. Simple and fun, I really had a good time playing.

When the jam ends, just put a price tag, I’ll buy it for sure. This is production ready.

Really thanks, this game made my day.

Hey very good, I loved it, and had a lot of fun playing the music and SFXs are very pleasant. The animations and movements are fluid and smooth. Thanks for the game!

Hey good visual really into the theme, I liked a lot and the movement puzzles are really interesting. and the sound fx’s and the music are delightful

Very good job.

Nice, a mix of Metroidvania with Sokoban, nice sounds, and minimalistic visuals Good work.

I just didnt understand the combat system, and just ran from the ants, but I liked the graphics and the music its great, looks like it has potential, I`ll follow up. Good job.

Ok… There’s some points to tell about this game, but I believe the you know the most from the others comments. It’ts minimalist indeed, but at current state it’s almost unplayable.

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Thanks for the tips, very detailed indeed.

Its a fact, this game was build for download, 3D was not made for web, webGl its a mess, in tested in a few computers and browsers ans in some runs smoothly, ans in other laggy, mainly by the shaders cache, porlly handled by webgl. I recommend the downloadable version, or a recommendation to myself to goes 2d on the next one.

About the rest, hey you give me a lot of work to do, I agree with every point, and will use your comment has a post jam task list.

About the last boss it`s a pain, I´m planning to implement a shoot from the back while wall climbing to make it easier.

Thanks a lot, I hope ever comment was detailed as yours.

(PS. Hey we are almost neighbors!, it`s nice to see some one with this talent in game design around here)

Hi thanks for playing,

in this part that you described, you must climb the wall above the passage, if I’m not wrong about the place

and thanks for the tip I’ll adjust the volume control.

Thats was a very, I really enjoyed playing your game, thanks a lot for that. Took a while to get used to the jump mechanics but when I did it became fluid. The variety of enemies was a pleasant surprise for a jam game. The stealth parts was very fun and the focus mechanic its a really good idea, and very well implemented. Incredible job! I`ll review your game on my YT channel.

Nice one, god job, I see future on this one, following.

Now… Em Brasileiro, ótimo trabalho, por ser feito no Godot e por compatriotas ja aquece o coraçao deste professor, vou fazer um pequeno review no meu canal dos jogos desta jam esse ja vai estar lá na primeira parte, valew pelo jogo parceiro, espero ver a evolução dele.

Thanks for the tips! and yes its an webgl problem because the particles, I tested in some browsers but Webgl its really unpredictable, so I just uploaded one version for Linux and other for Windows. and The graphics and colors are better on the downloadable version, and no lags at all.

Thanks a lot, I´m glad you enjoyed the game and certainly will make some changes based on you comments.

I like to see more of this project in the future, following. and a hint try to capture the mouse on this type of control, I´ve build a godot plugin that handle that kind of controls, just look for Cianci on the godot asset lib.

Overall I believe that this project it`s going on the right way, I hope to see more.

I´ll make a little review of it on my channel.

Nice game, I loved the graphics, and have some nice narrative there, I hope to see more of it, i`ll make a little review of it on my YT channel.

Just one thing I have to agree with Zerschnetzloar, I hate rocks now. maybe if the hit point of the rocks was only in the tip, not in the sides. but overall it was a great work.

Thanks :)

Nice work, loved the atmosphere of the game, nice graphics, and it’s very fluid, I really enjoyed playing it, thanks, I`ll follow future progress on this one, and probably make an video playing it on my YT channel.

Great idea, o the second level the background colors are darker do some parts of the back groins mixes with the platforms, and also, I couldn’t pass the second level, so I didnt see the metroidvania mechanics. But a loved the idea, the atmosphere, and the music, great work

Muito obrigado, valew pelo feedback, vou levar em consideração sim um mapeamento melhor dos controles, atualmente com o W e da pra mirar para cima os tiros, e segurando W e (D ou A) da par atirar na diagonal, mas isso realmente funciona melhor com um controle, vou pensar em uma configuração mais confortável para o teclado.

Muito obrigado, e isso que me faz ter mais vontade de finalizar esse jogo, valeu mesmo ❤️

Hey thanks, I’ll play it again to find the last one.

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I finally finished the review of all the jam entries (excluding mine) on my channel, here are the links of the parts and the games of each one:

Part 1: https://youtu.be/uFal9Ql7E_Q

  • Super Demon’s Escape
  • Bug Game
  • Energy timer
  • No longer in service
  • Beetlevania
  • L.E.A.F
  • The Last Memory of a Burning Thought

Part 2: https://youtu.be/oduZhJ2ZNVU

  • Umbralight
  • Ochre Heart
  • Froggy and The Robots
  • Revisions EX
  • The BALLad Tale

Part 3: https://youtu.be/1nu9ij1cdYE

  • Hoplight
  • Project Anzhu
  • Escape Early
  • Arcano

Part 4: https://youtu.be/KNW1l-7haXA

  • Null Element
  • Roots of Oblivion
  • Gramary
  • Snow Way Home!
  • Legend of Keystone
  • Dreams of Technological Ecosystems

Part 5: https://youtu.be/YJtYIfzbqjA

  • Iron Requiem
  • Cibercllula0
  • Satella/Echo
  • Holow Flame
  • Unlock and Key

Very original mechanics, that was fun to play, great job.

I have nothing to complain about it, really the level design, the difficulty progression, the challenges everything it’s great.

I’ll post a review for this game on my YouTube channel, probably tomorrow.

Great work, it was fun, the art is very good, and the music matches the atmosphere of the game.

There are some points but nothing too big, like the passages are equal to the walls so you just identify them when you touch, and some tights spaces to jump. And there’s really a bug on the keyboard controls the D button It’s triggering the jump, but with the control it’s working fine.

I’ll post a review for this game on my YouTube channel, probably tomorrow.

It’s hard but the games on my time were hard so I liked it;

very original, and very well made.

Good music, nice pixel art, te only thing that I noticed is that some sprites looks misplaced, with the wrong pixel size or with filters so some of them looks a little blurred but this is a minor problem.

And maybe faster bugs, they took too long to get to the baits.

Overall Very good job.

I’ll post a review for this game on my YouTube channel, probably tomorrow.

Fantastic art design and animations.

I know that’s not complete but man I’m really wanting to play the complete version of this game, please keep this project going.

And the music is so good, my complements to the composer, great job.

I’ll post a review for this game on my YouTube channel, probably tomorrow.

Thanks, I’m glad you liked it.

The problem of the lag is known bug for web build of Godot on 3d games, happens every time that a new particle system it’s loaded for the first time, I had an idea to fix that, it’s preload all the particles emitters on the game load I’ll will try this on the next version.

And certainly, I’ll continue the development of this game.

Thanks for playing.

I’ll release the part 4 today

Interesting story, and unique mechanics, I really enjoyed it.

You’ve made a nice game there, good work.

Ans the chiptunes are great and matches the game atmosphere, very good.

I’ve made a review of it on my YouTube channel.

Really nice game, I rally enjoyed the game play and the story, and all the love you put on there, all the npc’s, and level design. Really nice work.

I believe there was some bug I’ve got the double jump without buying it, and sometimes I could use the keystone power before getting it, but it was just minor details

I’ve made a review of it on my YouTube channel.

FFirst of all, nice work

I felt the controls a little slippery, but I believe that was part of game design.

There are some graphic glitches, but nothing to worry about.

I took me some time to figure out the controls, some menu or tutorial would be great.

Overall, it’s a great work, nice art and animations and the music matches the fell of the game.

I’ve made a review of it on my YouTube channel.

Great work, the music…. oh, the music, it’s so satisfying thanks mellorine, the pixel art is so good, I really love it.

Seeing the comments here maybe I miss some part, I was stuck on the frog’s area.

But it was so satisfying and enjoyable to play, I really want to play the complete game, thanks for that.

I’ve made a review of it on my YouTube channel, I hope you can watch it.

Nice artwork, I missed some music, but the sound FX is great.

There was some problem with thew moving platforms syncing, I took a while to get them align and be clone enough for thew jump, so it was a little frustrating at some point.

Another point was the temporary platforms, there was no warning, and they are too fast.

But overall great work, I really love the graphics with some work it can be a complete game for sure.

Muchas gracias por el juego.

I’ve made a review of it on my YouTube channel look there if you can.