You achieve a lot with simple shapes, congrats I had a of fun playing. I missed some music and SFX, but overall is a good job.
CiaNCI
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We got an winner!
Incredible level design, The movements and animations are smooth. The puzzle design are smart and consistent. Simple and fun, I really had a good time playing.
When the jam ends, just put a price tag, I’ll buy it for sure. This is production ready.
Really thanks, this game made my day.
Thanks for the tips, very detailed indeed.
Its a fact, this game was build for download, 3D was not made for web, webGl its a mess, in tested in a few computers and browsers ans in some runs smoothly, ans in other laggy, mainly by the shaders cache, porlly handled by webgl. I recommend the downloadable version, or a recommendation to myself to goes 2d on the next one.
About the rest, hey you give me a lot of work to do, I agree with every point, and will use your comment has a post jam task list.
About the last boss it`s a pain, I´m planning to implement a shoot from the back while wall climbing to make it easier.
Thanks a lot, I hope ever comment was detailed as yours.
(PS. Hey we are almost neighbors!, it`s nice to see some one with this talent in game design around here)
Thats was a very, I really enjoyed playing your game, thanks a lot for that. Took a while to get used to the jump mechanics but when I did it became fluid. The variety of enemies was a pleasant surprise for a jam game. The stealth parts was very fun and the focus mechanic its a really good idea, and very well implemented.
Incredible job!
I`ll review your game on my YT channel.
Nice one, god job, I see future on this one, following.
Now… Em Brasileiro, ótimo trabalho, por ser feito no Godot e por compatriotas ja aquece o coraçao deste professor, vou fazer um pequeno review no meu canal dos jogos desta jam esse ja vai estar lá na primeira parte, valew pelo jogo parceiro, espero ver a evolução dele.
Thanks for the tips!
and yes its an webgl problem because the particles, I tested in some browsers but Webgl its really unpredictable, so I just uploaded one version for Linux and other for Windows.
and The graphics and colors are better on the downloadable version, and no lags at all.
Thanks a lot, I´m glad you enjoyed the game and certainly will make some changes based on you comments.
I like to see more of this project in the future, following. and a hint try to capture the mouse on this type of control, I´ve build a godot plugin that handle that kind of controls, just look for Cianci on the godot asset lib.
Overall I believe that this project it`s going on the right way, I hope to see more.
I´ll make a little review of it on my channel.
Nice game, I loved the graphics, and have some nice narrative there, I hope to see more of it, i`ll make a little review of it on my YT channel.
Just one thing I have to agree with Zerschnetzloar, I hate rocks now. maybe if the hit point of the rocks was only in the tip, not in the sides. but overall it was a great work.
Muito obrigado, valew pelo feedback, vou levar em consideração sim um mapeamento melhor dos controles, atualmente com o W e da pra mirar para cima os tiros, e segurando W e (D ou A) da par atirar na diagonal, mas isso realmente funciona melhor com um controle, vou pensar em uma configuração mais confortável para o teclado.
I finally finished the review of all the jam entries (excluding mine) on my channel, here are the links of the parts and the games of each one:
Part 1: https://youtu.be/uFal9Ql7E_Q
- Super Demon’s Escape
- Bug Game
- Energy timer
- No longer in service
- Beetlevania
- L.E.A.F
- The Last Memory of a Burning Thought
Part 2: https://youtu.be/oduZhJ2ZNVU
- Umbralight
- Ochre Heart
- Froggy and The Robots
- Revisions EX
- The BALLad Tale
Part 3: https://youtu.be/1nu9ij1cdYE
- Hoplight
- Project Anzhu
- Escape Early
- Arcano
Part 4: https://youtu.be/KNW1l-7haXA
- Null Element
- Roots of Oblivion
- Gramary
- Snow Way Home!
- Legend of Keystone
- Dreams of Technological Ecosystems
Part 5: https://youtu.be/YJtYIfzbqjA
- Iron Requiem
- Cibercllula0
- Satella/Echo
- Holow Flame
- Unlock and Key
Great work, it was fun, the art is very good, and the music matches the atmosphere of the game.
There are some points but nothing too big, like the passages are equal to the walls so you just identify them when you touch, and some tights spaces to jump. And there’s really a bug on the keyboard controls the D button It’s triggering the jump, but with the control it’s working fine.
I’ll post a review for this game on my YouTube channel, probably tomorrow.
It’s hard but the games on my time were hard so I liked it;
very original, and very well made.
Good music, nice pixel art, te only thing that I noticed is that some sprites looks misplaced, with the wrong pixel size or with filters so some of them looks a little blurred but this is a minor problem.
And maybe faster bugs, they took too long to get to the baits.
Overall Very good job.
I’ll post a review for this game on my YouTube channel, probably tomorrow.
Fantastic art design and animations.
I know that’s not complete but man I’m really wanting to play the complete version of this game, please keep this project going.
And the music is so good, my complements to the composer, great job.
I’ll post a review for this game on my YouTube channel, probably tomorrow.
Thanks, I’m glad you liked it.
The problem of the lag is known bug for web build of Godot on 3d games, happens every time that a new particle system it’s loaded for the first time, I had an idea to fix that, it’s preload all the particles emitters on the game load I’ll will try this on the next version.
And certainly, I’ll continue the development of this game.
Thanks for playing.
Really nice game, I rally enjoyed the game play and the story, and all the love you put on there, all the npc’s, and level design. Really nice work.
I believe there was some bug I’ve got the double jump without buying it, and sometimes I could use the keystone power before getting it, but it was just minor details
I’ve made a review of it on my YouTube channel.
FFirst of all, nice work
I felt the controls a little slippery, but I believe that was part of game design.
There are some graphic glitches, but nothing to worry about.
I took me some time to figure out the controls, some menu or tutorial would be great.
Overall, it’s a great work, nice art and animations and the music matches the fell of the game.
I’ve made a review of it on my YouTube channel.
Great work, the music…. oh, the music, it’s so satisfying thanks mellorine, the pixel art is so good, I really love it.
Seeing the comments here maybe I miss some part, I was stuck on the frog’s area.
But it was so satisfying and enjoyable to play, I really want to play the complete game, thanks for that.
I’ve made a review of it on my YouTube channel, I hope you can watch it.
Nice artwork, I missed some music, but the sound FX is great.
There was some problem with thew moving platforms syncing, I took a while to get them align and be clone enough for thew jump, so it was a little frustrating at some point.
Another point was the temporary platforms, there was no warning, and they are too fast.
But overall great work, I really love the graphics with some work it can be a complete game for sure.
Muchas gracias por el juego.
I’ve made a review of it on my YouTube channel look there if you can.















