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DevDolphin

167
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A member registered May 11, 2025 · View creator page →

Creator of

Recent community posts

I am sorry. I never tested the game on other screen resolutions. This is my 1st godot game, so I didn't know how to handle different screen resolutions. I know how to do this in Unity, but not in Godot.

This game was really nice. Especially the story and the audio. I think the gameplay could see some improvements to make it feel less repetitive. I also like how the story is told level by level. If you make the gameplay more diverse, you could easily expand on this idea (e.g. by adding more themes like cold oceans or add new hazards like whirlpools).

Great work!

Beautiful game!

Thank you so much for your Feedback!

Yeah you are right, I probably should have added a tutorial, if I had more time.  The overcrowd-meter actually works, but you need around 40+ sandCastles on the screen to lose, which many players will never reach, because I think many players don't wait. I initially wanted the game to be played in 2 ways: Safe (= destroy sandCastles instantly, but you don't get additional combo points) and risky (wait and destroy multiple sandCastles at once to  earn additional combo points, but you run the risk of overcrowding the beach and lose if you are not careful). I should have made this more obvious, so thanks again for your feedback.  (The music is self made by the way, so I'm glad you liked it.)

I'm so happy to get valuable feedback like this and continue developing this game, so thank you! :)

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Was a bit hard to play but I still had lots of fun. I think you can make a lot out of this idea, so keep developing it :)

A funny game! It lagged but was still playable. Nice idea!

Nice game!

I like how the music slowly builds with each lever switch turned on. A great game, the only thing that I would improve is the player controler. It was quite hard to control.

This is quite tuff for people without perfect pitch, but was very enjoyable!

Great atmosphere! The camera could use some improvements — consider using Cinemachine.

Cool game. I like the concept a lot, and it was well executed.

Amazing game - incredibly polished and very well done! I think this game can be considered a true masterpiece of art. Giving it less than 5 stars in each category would be a shame.

Such a fun game :)

Very fun. The music fits the vibe of the game, but could sound a little more like beach. The gameplay feels great and I like the sprites for the sandcastles. Good Job :)

A strange but interesting game

Such a silly little game :) I had lots of fun playing it! I think the only aspect that can be improved is the camera system. Very well done!

I like the artstyle a lot. The sounds were pretty good too!

A straightforward idea, but I think the game lacks depth. More mechanics would be nice. I also didn't get how the game relates to the theme.

Nice game. There was 1 aspect that confused me: I exeeded the water limit but nothing happened. Is this intended? Anyway, nice idea.

11/10 this game is PERFECT !!! . I instantly got addicted to it and was astonished by how polished and well done everything is. This game is my personal winner for the jam and I gave 5 stars in each category. Very impressive.  Honestly, you could just put it on steam or other platforms and I guarantee you, people will like it.

A very interesting, unique and well polished game!

A nice cozy game that I would love to see the full release. Good job, I enjoyed it a lot!

:)

Amazing art (I gave 5 stars on that), but questionable gameplay (I did not understand how to play).  A tutorial and Audio would make this game much better.

Excellent idea and a fantastic game. Just add some background music to make it perfect

Such a nice idea for a game :)

It's sad that a game about sound waves has no sound :( ... 

This was really hard to play but at the same time, simple (to understand) and very funny. I liked it a lot. Very well done!

I like the water shader of this game

Such a cute little game :) The music could be a bit more relaxing/enjoyable. The art is amazing and overall this game super polished and very well done. (+ I like the idea of being a hermit crab). Please make a full game out of this :)

Nice Audio, but hard to play

Nice game. The Collisions were a bit unfair though. I often found myself sinking  just because I barely touched the edge of a stone by 1 pixel. The font was also a bit hard to read. Still, I enjoyed this relaxing journey. Well done :)

This game is the best! 10/10. I really enjoyed it :) Good Job!

Wow. This game was so creative and fun. You could have made it more obvious that you need to hold E and not just press it (because I messed that up and wondered why cleaning did not work), but other than that this is a great game. 5 stars for Innovation, Theme interpretation and Overall. Great work!

Nice Game. I like how simple but fun it is. The art style and music are nice. The only aspect that bothered me was that some of the pixel art feels weirdly streched or out of place( and the different sprites use different resolutions).

A fun little game :)

This is a fun short game for a 1st project. I liked how you already implemented important platformer features like jump buffering and variable jump height. However, there is a LOT that can be improved in this game:

  • The game has rather unintuitive controls. Make sure that players can walk by using the arrow keys or WASD, jump by pressing space or arrow key up and the attack button could be a mouse click.
  • The game's background is rather simple. Consider adding more assets and maybe play around with color. I like that it is already a parallax background
  • The level design could see major improvements: Make sure to remove dead ends (e.g. by adding collectables) and also build the world around the core gameplay.
  • A short damage indicator (e.g. changing the color to red) for the slime would be nice
  • Finally: Please add sound and music to your game. Audio makes a game so much more fun to play and can help a lot with giving players feedback for their actions.

Despite these aspects, I still had fun while playing and think that this game is a solid 1st game project. Keep developing :)

Wave-of-Fate community · Created a new topic Feedback

This is a good start for a 1st game. I also made my 1st proper game in Godot (though it was not my 1st ever game I made) for this jam and I also had to learn for exams while making my game, so I can totally relate to your project. I left detailed feedback for you on the submission page, if you want to check it out. :)

Did you play on a 4k monitor? Because the game is intended to be played on 1920x1080 . I know I should make the game for other resolutions too, but this is my 1st Godot game and I did not know how to make the game adapt to different resolutions.

I rated 5stars each. This game is so much fun :)