Yes, the topic of movement has been discussed frequently, but it's even more effective this way. It's always beneficial to heed criticism. Now, my friend and I are planning to create a new game. We'll begin from scratch, rewriting all the management systems because the previous project was rushed and filled with unnecessary elements and lines of code. By the way, about the maze... It's actually quite small. The perception of its size is largely due to the movement speed. If we increase the speed, many players would struggle, and the game would feel different.
EXEcutE
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