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J'avais passé du temps sur le premier, hâte de tester ça !
Very simple idea but super well executed. Last level was the one really hard for me. Took me a ridiculously long time to understand it was just going away from the ball and not along the circular motion. Then took me a second ridiculously time to understand I was able to click outside of the circle, which helps a LOT. I love this kind of vibes, as much for the aesthetics as for the audio. Good job!
Super idée ! J'adore le concept, j'aurais bien aimé un build windows pour que ca lag un peu moins chez moi mais franchement super bien executé, les animations sont parfaites, on commence en tirant partout sans comprendre puis on commence à essayer d'optimiser. Ya un petit côté super hot alors que pas tant que ça. Très bonne idée, bien joué !
Very well executed ! I sadly had a lot of problem on the web export as my past selfs was bugging a lot. I'l ltry to finish the game with the download !
It would be cool to have stick controls, and I don't know I just end up restarting the loop with B a lot trying to push or else but it's probably just because i'm dumb :D
Good job !
Nice ! The game is really consistent, polished, and fun to play.
Audio is lit and there is so much content already.
You can definitely see how this could turn into a full game.
a few bits of feedback :
- I noticed some stuttering first time each particles is emitted I think (at least that's why I understood from my own web export)
- Sometimes I had trouble telling which cute skeletons fighting was my friends or ennemies. Not that it made a big impact on the game since they act on their own but just to better read the situation.
- I personnally find r a bit far for me from the wasd keys. E would feel more natural, but that's just personnal probably !
Again fantastic job ! Everything is so good !
One of my favorite take on the theme. The gameplay makes so much sens and after a bit you can even play without looking at your perks as it syncs with the music. Fantastic job ! The fact that you can drag around perks taht you don't want to use is very good too. I sadly stop because I couldn't make the second checkpoint to be the active one and got tired of redoing the level :D
But really awesome work good job ! Everything is so coherent 5/5
Fun game ! Really easy to pick up, even without looking at the description so that's cool.
People are talking about the bow but boomerang is most op weapon :) I actually stopped playing because I just stood in the middle, smashing every ennemies too close, and half a second later the boomerang was in my hand again. So I could just smash 10 ennemies in a row if needed by spamming lmb.
I have a video screening if you want just in case. I can't share link on the comment I think.
Good job on the audio and artwork, it really has a vibe !
The artwork, polish and feels are really good!
You clearly see where this could go and the mechanic is super interesting ! Well done !
I have some feedbacks, I'm not a pro dev so take it with a grain of salt of course, but just in case it can helps:
- I got stuck for a while on the first level : first because I had trouble reading the font and figuring out the controls, the font adds a lot to the ambiance but I think there is an inbetween for a more readable one, then because I didn't really understood the door mechanism, could be just me though. But each time, I had to go through the tuto again which felt a bit like a punishment ahah.
- Speaking of the tuto/ui, it felt Iike I should be able to go full keyboard, since the game doesnt require mouse inputs.
- Maybe i'd also consider changing the controls for the x/e mechanics for only one buttonsince both actions can't happen at once anywa. And maybe for something more accessible to the right hand (space, k), or maybe the other way around arrow and space.
Again, very nice take on the theme, good job averall, I really loved the mood of your game ! Good job overall !
I thought I would be very bad at this but I one shot every level phew !
Last one with 2sec left though. I'm glad it stops there ahah.
Very cute animation, love the chef dancing the boogie, and the guys eating sushis with the face plant :D
Great entry for this jam overall, fits the theme perfectly and everything is well done ! Good job !
Very fun puzzle game ! good job all the rules are super creative and fun to understand.
Just the level 11, maybe i'm stupid or it was buggy ? I did in fact control nothing, sometimes it moves the box from one cell, sometimes 2, sometimes 0, every retry was different. In the end it almost worked perfectly and i finished the level easily, i don't know, is it just random controls ?
aside from this level, very cool experience and time playing, good job !
Super satisfying. I love pool game and even more pool trick shots apparently. It really captures this feeling. The fact that you can score past balls in different holes and it still works is also quite interesting as you have more options to pass the round. 12 was my max.
Only thing I would change is the amount of dragging you need to go max power, it is really short and it is hard to be precise !
Good job, I loved it !