Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

godDonut

222
Posts
20
Followers
18
Following
A member registered Jun 15, 2020 · View creator page →

Creator of

Recent community posts

🔥🔥

J'avais passé du temps sur le premier, hâte de tester ça !

(1 edit)

Thanks ahah! Yes It can become quite a mess easily :D 

Thanks a lot ! I just discover the pack and I will definitely use it again !

Such a good vibe, nice controls. Very cozy game for me, thanks !

Thanks a lot, and thanks for the feedback on difficulty, I often makes my game too difficult so I'm glad I found the right spot for more people this jam ! 

Yes the game needs a simple level screen for sure !
Thanks a lot for your comment :D Really loved your game and I can't wait to see it in the featured game of this jam hehe

Thanks a lot ! And you know your stuff about adorable 🤩 ahah.

Yes ! I sadly failed to implement more challenging difficulty with connectors in the end.
It was a bit buggy and I didn't dare try to push the build !

Thanks for your time playing and feedbacks !

Thanks for the feedbacks! I'm glad It changes a bit from your past experiences ahah. 🙏

Great game ! Very consistent, very fun to play. Easy to pick up. Audio is so on cue and clean, Awesome entry for this jam good job !

Very well done, the artwork makes all the game very consistent I feel. 

After a while it didn't feel auto spinner have much of an impact compare to me spinning the square, but maybe I didn't got far enough seeing the other comments ! Nice to see a spinner instead of a clicker ! Good job !

(1 edit)

Very simple idea but super well executed. Last level was the one really hard for me. Took me a ridiculously long time to understand it was just going away from the ball and not along the circular motion. Then took me a second ridiculously time to understand I was able to click outside of the circle, which helps a LOT. I love this kind of vibes, as much for the aesthetics as for the audio. Good job!

Simple idea but so well executed ! Very juicy, very good gamefeel. I really like the overall vibe with the artwork and audio. Good job !

(1 edit)

So cute. Really loved the game, the puzzle were just hard enough for me to pass them easily but having to think a bit prior. Really nice and cozy experience overall.
Everything is so well done, it's very unique and yet, so easy to pick up, all the mechanics are very well implemented. Awesome job ! 

I wish too ! I failed to implement the next mechanics ahah Thanks for your kind words !

Thanks ! Yes I was aiming for home electrical system, but it actually left me with a motivation to create an electronical sandbox game, game I would never take the time to do of course :D

love it ! Very fun to move everything around and try to find a way behind the mess i made. You could definitely introduce connector block as a new mechanics I guess. But it's already very chill like that. I say chill but maybe it's only cozy to me I dont know. Very clean game good job !

Super idée ! J'adore le concept, j'aurais bien aimé un build windows pour que ca lag un peu moins chez moi mais franchement super bien executé, les animations sont parfaites, on commence en tirant partout sans comprendre puis on commence à essayer d'optimiser. Ya un petit côté super hot alors que pas tant que ça. Très bonne idée, bien joué !

(1 edit)

Big yes for me, I really dig this kind of game. after many years, finishing the World's Hardest Game has finally paid off ! Good audio, good design, I love the small resolution, the challenge and the level design. Everything is so sharp and consistent. Good job !

Very well executed ! I sadly had a lot of problem on the web export as my past selfs was bugging a lot. I'l ltry to finish the game with the download !

It would be cool to have stick controls, and I don't know I just end up restarting the loop with B a lot trying to push or else but it's probably just because i'm dumb :D
Good job !

Ahah Thanks ! I looked a lot around (thanks pixabay) to find the good one so i'm very glad you liked it :)

Thanks a lot ! I tried to be as accurate as possible :D

Nice ! The game is really consistent, polished, and fun to play.
Audio is lit and there is so much content already. 
You can definitely see how this could turn into a full game.

a few bits of feedback :
- I noticed some stuttering first time each particles is emitted I think (at least that's why I understood from my own web export)
- Sometimes I had trouble telling which cute skeletons fighting was my friends or ennemies. Not that it made a big impact on the game since they act on their own but just to better read the situation.
- I personnally find r a bit far for me from the wasd keys. E would feel more natural, but that's just personnal probably !

Again fantastic job ! Everything is so good !

One of my favorite take on the theme. The gameplay makes so much sens and after a bit you can even play without looking at your perks as it syncs with the music. Fantastic job ! The fact that you can drag around perks taht you don't want to use is very good too. I sadly stop because I couldn't make the second checkpoint to be the active one and got tired of redoing the level :D
But really awesome work good job ! Everything is so coherent 5/5

Fun game ! Really easy to pick up, even without looking at the description so that's cool.

People are talking about the bow but boomerang is most op weapon :) I actually stopped playing because I just stood in the middle, smashing every ennemies too close, and half a second later the boomerang was in my hand again. So I could just smash 10 ennemies in a row if needed by spamming lmb. 
I have a video screening if you want just in case. I can't share link on the comment I think.

Good job on the audio and artwork, it really has a vibe !

The artwork, polish and feels are really good!
You clearly see where this could go and the mechanic is super interesting ! Well done !

I have some feedbacks, I'm not a pro dev so take it with a grain of salt of course, but just in case it can helps:
 - I got stuck for a while on the first level : first because I had trouble reading the font and figuring out the controls, the font adds a lot to the ambiance but I think there is an inbetween for a more readable one, then because I didn't really understood the door mechanism, could be just me though. But each time, I had to go through the tuto again which felt a bit like a punishment ahah.
- Speaking of the tuto/ui,  it felt Iike I should be able to go full keyboard, since the game doesnt require mouse inputs.
- Maybe i'd also consider changing the controls for the x/e mechanics for only one buttonsince both actions can't happen at once anywa. And maybe for something more accessible to the right hand (space, k), or maybe the other way around arrow and space.

Again, very nice take on the theme, good job averall, I really loved the mood of your game ! Good job overall !

Really awesome artwork and audio ! Gameplay is super fluid and the game is great overall ! 
I didn't quite understand the "looped recordings of yourself" though.

But to me anyway, the strong idea was to choose your sidekick rather than yourself. 
It was fun with the narrative. Good job!

Okay, it was a bit repetitive but I kept smiling all along, and laugh at the yippee, so good time playing your game ! :D Good entry for this jam good job !

I thought I would be very bad at this but I one shot every level phew !
Last one with 2sec left though. I'm glad it stops there ahah. 
Very cute animation, love the chef dancing the boogie, and the guys eating sushis with the face plant :D
Great entry for this jam overall, fits the theme perfectly and everything is well done ! Good job !

Thanks a lot, that would be my goto if I work on the game again to finish it. Just to have a small initiation of how that works !

Thanks ! I know I sadly didn't have time, but it was obviously planned. I will add one for a post jam release for sure ! Thanks for the feedbacks !

Also, as you might expect, the reason there weren't more levels was because I ran out of time.
Yes ! I mentionned it just to say I was enjoying the game, but I guessed correctly indeed :D good job !

Thank you very much ! 

Thanks a lot ! Ahah I was wondering if people would get shocked, i'm glad some of you did :)

Also glad to see you there too ! I clearly remember your game, it was very good !
I did okay on my side around 15 i think. I'm gonna try your entry as soon as possible :) 

It was just in case it was not what you want. If there is a logic everything is fine ! And I just bruteforced it :D

Phew, the level of polish, the aeasthetics, the audio, the concept. Everything is so strong. The UI especially is impressive and inspiring. Awesome work to you all. Great game. 

Very fun puzzle game ! good job all the rules are super creative and fun to understand. 
Just the level 11, maybe i'm stupid or it was buggy ? I did in fact control nothing, sometimes it moves the box from one cell, sometimes 2, sometimes 0,  every retry was different. In the end it almost worked perfectly and i finished the level easily,  i don't know, is it just random controls ?

aside from this level, very cool experience and time playing, good job !

Audio is crazy good ahah, perfect understanding of the game audience, fast retry, responsive control, simple mechanics ! good job ! (yes it lags a bit for me too but i saw the message early on so i wasnt frustrating)

Fun take for a mini golf ! The aesthetic is very polish well done !

(1 edit)

Strong concept and really good execution ! Nice entry, so much polish ! I was having hard time doing the best I could to make apple pie, so I didn't get much cider but I did a lot of pies :D

(1 edit)

Super satisfying. I love pool game and even more pool trick shots apparently. It really captures this feeling. The fact that  you can score past balls in different holes and it still works is also quite interesting as you have more options to pass the round. 12 was my max.
Only thing I would change is the amount of dragging you need to go max power, it is really short and it is hard to be precise !
Good job, I loved it !