Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Icecream Man

317
Posts
2
Topics
5
Followers
94
Following
A member registered Aug 02, 2020 · View creator page →

Creator of

Recent community posts

Very nice and polish

Understood, I will try again!

Chaos gameplay! I would love to have a bit juice and responsive on hitting enemy, now missing and hitting is all same visual to me. Is that just me or in later wave, all I can do is just consuming blood bag to survive

Thanks for playing! Yeas its true. I am glad that you like the big mouths!

Thanks for playing ! I added all the music in last 10 minutes, my hear dropped beat there xD

Thanks for the feedback!

It is supposed to have enemies in any levels. I guess it was a bug :/ (or a feature xDDDDD)

Thanks for playing! The fact that my first implementation is infinite  shooting gun haha. But then I feel like it is so easy for me so I chose the reload at the end!

Thanks for the feedback! Yes you are right, I didnt have enough time to balance thru out all the stuff, sadly :(

OMG! I remember you Victor! Didnt expect to meet you here as well haha GG! And thanks for the feedback

Hi, this is my first shooter

https://itch.freezing.top/jam/patch-notes/rate/3884220

Nice art, good idea. I found it less interesting after 3 waves and I cant buy any upgrades also it repeating 

The idea is pretty good. The art is amazing and very clean.  The game is polished. There is only one thing I dislike is that there is few type of bullet. Most of time it is all about explosion bullet. I wish you guys could implement more bullets that can synergy with each others

Great art, fun gameplay, look very polished! Good game and congrrats

I love the art! Simple yet very addictive gameplay

I got goosebump for this. Good game!

Very polished game. The art is quite good and funky.

I got feedback for design:

- I like the idea that in each turn player will got some random debuff/buff to the cards. But this is now not really give strategy layer for me to think since my cards will be random and I cant control the card pack (no collection aspect) so it will be random x random.Eg: in Slay the spire I can play more strategically because I control the card pack and have hint from enemy next steps.

- The card EP cost kind of high which cause me hard time to play, since most of them keep going with 4 and 5 EP which require me to invest more to cap EP at early game. This force me to play in 1 meta only, maybe have more meta to play for early game

At the end of the day, this is quite good game for 3 days jam! Congratulation

I am glad that you like it !

Thanks for playing !

Thanks for feedback. The teleport gun will randomly teleport you in a specific range. Yes tutorial would be nice but I was trying to test out if players could figure out everything without the tutorial :)

https://itch.freezing.top/jam/patch-notes/rate/3884220

Thanks here my first shooter

https://itch.freezing.top/jam/patch-notes/rate/3884220

Here my first shooter, it will be great if you can provide constructive feedback!

https://itch.freezing.top/jam/patch-notes/rate/3884220

Here my first shooter, I would love to receive your feedback

I love the art! Implement very well and well balance. Congratulation !

Here my first card game https://itch.freezing.top/jam/brackeys-14/rate/3848985

I appreciate your feedback!

Here my first card game https://itch.freezing.top/jam/brackeys-14/rate/3848985

Here my first card game https://itch.freezing.top/jam/brackeys-14/rate/3848985

Thanks for feedback! Yes I wish I had more time for it. It was short time and I had many things that I want to implement :(

Hi, here some tips
- Each card has top left corner number which is the score/attack value. The yellow below the name is the energy that require to play the card.
- Pick the card and press Play. And the game will count its score and combine it with multiplier provided by artifact (top screen thingy)

- The artifact will create multiplier if its condition met

- Earn enough score then the enemy will be dead

- For extra bonus energy, you should combine card based on it type and value. You can review the rules by pressing button Combo Rules
Good Luck and Thanks for playing!

Sure done :)

Good platform.Here are some constructive feedback:

1. The wall jump bounce back a little bit over. Sometimes it is pretty hard to climb up with it. You could let player control movement force greater than the bounce back. And the wall jump applied to 1x1 platform which is furious since I just want to normal jump then it bounce me off the route

2.  The idea to clear/kill all enemies is fine but since this is not metroivania and killing is primary goal, showing number of remaining enemy would encourage player to seek them rather than make us feel blinding and feel bad when going around without knowing

Here my first card game https://itch.freezing.top/jam/brackeys-14/rate/3848985

Here my first card game https://itch.freezing.top/jam/brackeys-14/rate/3848985

Here my first card game https://itch.freezing.top/jam/brackeys-14/rate/3848985

Simple yet quite nice concept!

Thanks for playing. If you want to get more points, you can try to play the combo for cards (the rule is in the Combo Rule Page, you can click the same name button to show it). Plus, you can get more point if your hand meet the artifacts's condition

Thanks for the feedback! For this jam version, it will be pretty hard to pull out the straight, will need artifact for it.

Thanks for the feedback!

Thanks ! We all wanted to polish as much as we can but there is not enough time for us (1st problem of game jam I think haha)

Thanks for trying out our game !