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Itchy31

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A member registered Jun 10, 2022 · View creator page →

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I was planning to update this page with only a visual update (Kind of  Clunky computer) , and maybe a bigger/more balanced Skill Tree (but didn"t manage to take the time for the skill tree), But I may make another page instead maybe. 

Wow, thanks for playing this rough prototype!

A proper version is coming soon, with a private playtest to test more bonuses and some penalties to spice up the gameplay a bit!

The luck is to be there at the perfect time haha

(didn't even know it works on mobile tho !)

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The art is to know when to stop ;)

Sorry about that, I'll make sure, in the final version of the game, to add the option to disable all that in the settings!

it's suposed to be (kinda) on the music  (and it's approximate, the music is on 120bpm, and I've set a 1sec timer to synch the start on it, bimut not sure if the music loop exactly so there can be a shift if yoy play a too long)

But I didn't take the time to mach the up beat, it can happen on the up or the down depending on when you bet ^^"

you've gambled too much !

yes sir, it's in tge planning !

❤️

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Thanks for the words! Yes it is just a proof of concept for now (Just wanted to check if the mechanics are fun, and suitable with the incremental/skill tree part), and it seems to be!

I'll definitely try to expand it (With some more core mechanics, prestige, and a bigger skill tree for sure)

Ho yes, I've not taken that into account (nor think about it in fact ><" ), I'll try to get my head in it and try to mitigate that in some ways

not sure about what you're pointing, can you elaborate ?

Yes, sorry about that,  I have an issue with the HTML export, I don't know why, but I can't change only the music channel ...

I've updated the downloadable version so it will work as expected, if you want to give it a try (sorry about the security warning, I don't know how to handle that)

I'll try, I'll try, thanks for the words !

I'll surely update/improve this little PoC,  I'm shifting to prioritise it, it seems to appeal to people in here!

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I guess yes you won ! I'll make it more "playable" in a near future

I take note, it's a really good way to mitigate the mess that "All In" Bet gives in the economy yeah!

Thanks for the words, I'll surely continue on it, I'll post updates along the way on this page

Sorry, English is not my native language, and I've not spent that much time spelling it well, though...

If you have another way to say it clearly, don't hesitate

Updated, the Retry button is showing now ;)

Yes the All In may be a bit broken to scale fast, I'll have to figure it out

Hell yes, 

The game, in its current state, is not meant to last more than 5-10 minutes. It's only a proof of concept to get it out of my mind, but I will definitely work more on it to have a proper version.

gosh, it reminds me my old time at arcade !

Realy cool concept, simple but sharp !

CRT effet and voice acting are on point!

great job !

Hey, Nice game !

It was a bit overwelming to have all opportunities at once (all effects / cards)

But once understood all the macanisms, it was fun to try to adapt the stance to the situation,

A thing that comes in the comments is that I didn't had time to understand the CPU actions (mauby a button to validate and have the time to read ? donno)

Othertwise realy cool cevk builder game, well done !

Thx for playing !

Didn't had much Time for balancing (donne that the las hour of the game)  si yes it 's far from perfect ^^)

You found the 2 bugs I was not able to detect before the end of the jam

interesting take on the theme,

It was a bit criptic on the start, but once I read the description it was clearer (^^" )

loved the aestetic & music /sfx too

Nice entry !

its not a bug, its a feature xD

Thx for playing !

realy georgus entry,

Art is neat, gameplay hide and seek is nice (didn't played it in a loong time)

Great Job !

yes IT can be eat ;)

I was thinking of the king been aside too like the enemy and picking  food from there (I've seen a comment and I join him/her that at first I was thinking the King was also a piece  of food at the start, didn't realised he was in the center of the grid)

Aswell of "highlight" the foods that can be reachable could be a good idea too to facilitate the life of the player

I'm just throwing out the ideas I had when playing, I know its a lot of reworks ^^", 

but I think it means it has a lot of potential ;)

Hey, realy nice take !

loved the Art style and the concept is realy cool, unlocking the actions little by little,


For a bit of feedback, I think there is no need of the "moove" system 

I mean you can keep the "unlock from the inside" thoo this is the core gameplay that I loved, but the fact that you have to move 1 case by one case when you only have few can take me out of the experience.

Anyway I had a realy great time on it, I think it can be pushed further !

5 on 5 on this one !

loved the intro & the vibes of the game,

always amazed how poeple can make such nice games with this minimalist art style!

Sfx was on point

I thnik I found the META, turn into a house builder, letin only one entry and wait in you room for having heals xD (get to le 55 and quit ^^)

anyway realy great entry !

Thanks you for your worrd!

loved the sfx/ it was realy on point, hearing the echo of the character falling so faaaaaar was so cool and funy !

good job !

Hey, 

Yes I had the goal to make a deckbuilder for this jam, 

The only Scale I came up with is that you scale down your Deck while you scale up your Cards Stat, but its not that obvious yeah ^^"

Anayway thank you for playing !

had a realy nice time ! the puzzles are on the point ! 

Not felt hold by the hand, and the progression is realy cool, each mecanic adds to the other.

Realy well crafted game, and Narative with Voice acting, are you kiding ? how did you manage to have the time for that xD

Great job !

Hey, didn"t play the onrinal game,

But enjoyed the puzzles (quite chalanging fast thoo ^^")

Great entry !

Nice, simple but effective, 

for a peace of feadback, maybe a curve of progression could have been great, juste scalling the diffulty by spacing  the balls more at the begining, and get them closer and closer the far the player go ?

Anyway had a greattime, pixels are nices, music is to the point !


Great job !

Quite an interesting puzzle 'ish game !

Even if I got some music experience in my young age, It was quite hard and after the tutorial

quind of unforgiving to reset all notes when you have 5 ones to place, and when you hit all above 98% exept one, and having to redo all them ...

Nice take, I enjoyed it !

Loved the scales of plants and the writing (even if I would prefer havinng 5-10 sec in additionn to not have to rush the reading ^^")

Love how, at the end you only see the tptoe of the plants lol

Great job ! 

felt the loneliness and the "we are nothing", vibes, realy immersive !

For a peice of feadback, the only thing that trigger me out of the experience for a sec was the loop in the music that was a lil a brut !

I'm not into these kind of games usualy, but get rigth into it for all along !

great Job !