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Jesscapade

82
Posts
1
Topics
49
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16
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A member registered Feb 03, 2020 · View creator page →

Creator of

Recent community posts

Love the presentation! I wish I had some volume controls, but I was content to just turn my PC volume down and play. I did encounter the glitch-through-a-wall bug, though my time with the game was still pleasant.

Really stunning visuals! I especially like the parallax in the background. It's a shame that once all the turrets are built, the game sort of stagnates in difficulty. You get so much blood from the enemies that you can never afford not to heal all of your buildings. Overall, though, a very solid entry!

Really good one here. The music is a hilarious contrast with the mellow pace of the wizard, especially when you speed it up. I do wish the trains had a bit more of a warning when they were really close, but this is a solid entry.

Great visuals! I wish I could see the monster behind me on the other side of the circle while I ran, if I am far enough away from it.

Nice job! I feel like it starts a bit slow, but once I got to somewhere around the ~10000 range, it really started to pick up, which I enjoyed. High score was somewhere around 24000, I think.

Played it on Chrome and it ran swimmingly! Very fun gameplay, reminds me of the game Haste.  Intuitive controls and fun generation led to a great result! Nice job.

Fun gameplay! Took me a second to figure out where the stops and speed-ups were sending me, but it was a satisfying flow once I got into it. Charming game overall!

Banger job, my hands hurt

I enjoyed the random event structure. Feels like a board game!

yuuuuuup

Thanks!

oozing with polish and a good arcade feel!

Really good stuff! I love the style, with the text all to the side and the character portraits all boxy. Kinda reminds me of World of Horror. The pacing and dialogue is also really good, as one can expect from Sophie Rose!

If my intuition of the structure is correct, I've probably completed around a third of the game, and it took around 30 minutes. I estimate the whole game would be around 1 1/2 to 2 hours?

There is now! Enjoy!

There is now! Enjoy!

You can move her metal ass with the left stick!

DEMO WAS SO GOOOOOD

i am bouncing up and down in my chair

Bones cameo real

I really like the visuals here.

Yep, that was a typo! Just fixed it.

thanks for the video! glad you enjoyed

just drag them from the ui element to the door, and you're good to go! its the same way that you recharge your abilities

have you been putting the dice into the door, or just keeping them stored in your inventory?

i think you'll find the new update pretty engaging!

Really underrated gem here! Such a solid game loop, and the slowdown when the die rerolls is such a good QOL feature! Great job!

Really enjoyed getting good at this game!

Really solid puzzle game! I've seen other games have you roll a die around to get the faces onto the right tiles, but no game has felt as organized as this one does. Every level felt satisfying to complete!

Really cool game! I wish that homing bullets wouldn't lock on to the Reaper, but otherwise this was a really fun entry to the jam.

I love the weight of the player character! 

Cute game! It might have been cool if different non-number die symbols had different effects, but otherwise this was a nice, quick experience.

Really cool game!! Feels like with a bit of polish, it could be a really good standalone experience. Aside from some loud sound effects mixed in, and a very high difficulty curve, the game is very good.

Great game, and that backing track is so hectic; I love it!!

Once I figured out that rolling into enemies was the key, I got right into the game flow! I do think that having an enemy type which can attack you inbetween rolls is a bit contrary to the game's intentions, but otherwise this is a really underrated entry!

Love the visuals, and the mechanics are pretty intuitive, but I found it a bit frustrating to roll the dice while playing. I had to drag it around more than I would have liked. Otherwise, this was a really nice experience!

Loved this game! The controls were super satisfying, and this was a really interesting way to make a metroidvania-type experience with such a quick play time! I think that this game could have done with a few more landmarks (I found myself getting lost from time to time), and maybe a more generous window to successfully perform a wall jump. Other than that, it was a really solid experience with a lot to appreciate!

nice game! super satisfying mechanics.

Really fun mechanics are at play here! However, I do think that the feature about dice changing value depending on how far they fall should be an explicitly stated mechanic, instead of a hint hidden in the details of the game page. Overall, this is a really standout experience!

Does a good job at providing a very specific experience. Feels like the type of web game that you'd play for a few minutes on a site like newgrounds in the early 2010's.