Somepx always comes in clutch when I'm in need of new fonts! Thank you for you hard work, sir!
Kaishido
Creator of
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Oh, I liked this game. The art is cohesive and controlling units felt good. The thing that bugged me (no pun intended) is the UX: having your players choose cards/units on a game they've never played isn't the way to go. I think having the player try units first, then choose cards (either in an intro or in a short tutorial) would've helped a lot!
Regardless, it's a great concept and using isometric view for such a game is a great idea.
Good work!
Such a cute game! Your little artists did a great job! I liked the presentation, great juice and transitions! On the other hand, I didn't like the control scheme, having to use my right hand for movement is a pain. The stat numbers are very valuable, but only if the UI follows the same style (having numbers), which it didn't, so it was hard to quantify if what I was eating was more valuable than the next food. A bar for sight could've been useful as well.
Overall, good entry, visual feedback is super good, I enjoyed myself. Good work!
Just released a tiny platformer!
It's a short adventure game with tight and tough platforming and collectathon elements!
You can play it here: https://kaishido.itch.io/kinsquest
Thank you for giving it a go!
Haha, no, it's not just you, I struggled with it sometimes too haha.
The font is Memo, from somepx: https://somepx.itch.io/pixel-font-memo
And I agree, I would've wanted to add sound to it, but no time unfortunately.
Thank you for playing!



























