Finally got a chance to sit down and have a proper playthrough of this after the showcase.
Nicely designed and I love the screen art, reminds me of Bookworm Adventures.
Lovely work team!
Thanks for playing! I’m glad you liked it and posted a video about the game and yeah I agreed the game definitely could’ve used more enemy variety.
This game was a university project, where the focus was on the design and development of the levels, so we didn’t have much time to develop the enemies beyond what we were given. Hopefully in the future it can be worked on further to add in more enemy types.
Really appreciate your comments regarding the lighting in the levels, as it was my first time doing light baking for levels so I’m glad it was appreciated.
If you’re looking for a game similar to this with more enemy variety, I have this game called Soulsword you can check out: https://mark-auman.itch.io/soulsword
The art style is a little different, but has quite a few different enemies and bosses as well as a story.
Thanks again for playing!
I’m glad you liked the story! Yeah the controls are the ones thing I’m a bit iffy about. I tried to make it so that you only ever need to control one character at one time, or if you do need to control two characters that you don’t need to use the mouse, but there may have been some parts of levels I missed. Not perfect but the best I could do in the time, so something to think about for improvements after the jam :) Thanks for playing and the feedback!