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Martin Games

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A member registered Oct 10, 2019 · View creator page →

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Thanks a lot! :)

If you want to be traumatized more, play the full version on Steam!

Yes, but don't worry, there are many monsters to keep you company!

Thank you for sharing how that moment felt! It's always great to hear that my games make people feel something rather than making them indifferent.

That's a very nice to hear, I'm glad I managed to help you out!

I love Sokoban games and have been making them since late 2020. I hope you enjoy this one when you get around to play it.

Thank you!

VASE ABOVE ALL

Only the Gods may forgive you now.

Thank you.

Thanks! :)

thanks

Yep, definitely a vase, nothing suspicious to see here!

Thanks!

Thanks a lot.

Thank you very much for the praise and review!

Thanks! There is an undo button though, there's a button in the bottom left or you can press a Y/Z!

Thanks a lot! That's exactly what I aimed for with the puzzle design, glad it worked.

Thanks a lot!

I totally understand! It will go on sale, so it's a good thing you put it on your wishlist. Get it only when you can afford it!

True, what a greedy old lady, should have given you more gold. >:(

Hi, definitely start with 2, it's overall a much better experience in all aspects and you don't need to know anything about 1 at all.

In more detail:
Sokobos 2 has more focused puzzles. Smaller levels, more about specific ideas and interactions, requires much less moves to finish a level. Better polish, animations and controls.

Sokobos 1 is more focused on larger levels that overwhelm you, with a lot of things in, often requiring too many specific steps to solve a level. It's more of an old school Sokoban design from the early days. Also no cart, sinking/floating objects nor water streams that move objects.

Thanks a lot!

Thanks a lot! The game will go on sale, so it's good you put it in your wishlist! I hope you have a great time with the full version when you have the chance to play it.

Hi!

You're welcome!

There's no right order for the branching paths. Each path just has a different purpose. The top path is meant to test your understanding of the basic mechanics. The bottom path introduces the ice mechanic and the middle path introduces more advanced water mechanics.

I'm glad to receive such praise, thank you!

Thanks a lot!

That's awesome to hear, thanks!

The full version is available on Steam. You can get it right now or add it to your wishlist and you'll get notified when it goes on sale!
https://store.steampowered.com/app/3422180/Sokobos_2/

Thanks a lot! If you end getting around to the full version, I hope you have a great time with it.

Hi

Don't think that'll change what you did... :(

Thank you!

Thanks!

Thanks a lot!

The HTML5 demo is locked to 90 FPS, might even run slower based on your specs. If you end up checking the full version on Steam, you can increase the FPS even higher.

Thanks a lot!

(3 edits)

Hi everyone,

I just published a web demo of Sokobos 2. It's a block-pushing puzzle game about small and focused puzzles that are all about that "aha!" moment. There's also a narrative inspired by Greek tragedies!


You can check it out here
https://martin-games.itch.io/sokobos-2-demo

All feedback is welcome, thanks!

Thanks! This is the second game I ever made, I actually returned to it and made into a proper game. If you are interested it's called Hack Grid.

It's on Steam
https://store.steampowered.com/app/1543290/Hack_Grid/

And Itch.io as well
https://daisy-games.itch.io/hackgrid

Ok this link I posted for some reason takes you to the right page... Itch is weird, haha.

You are right, I am sorry but I don't know why. If you go to my profile and check out Dark Sheep, the link literally is https://daisy-games.itch.io/dark-sheep