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Studio Ahn

205
Posts
28
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13
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A member registered Oct 04, 2022 · View creator page →

Creator of

Recent community posts

Such a well-balanced clicker game! I really enjoyed it in a relaxed way. :)

This is fun! Solving with Poké Balls like this makes it surprisingly complex! Sometimes the ball takes a bit too long to stop, but it wasn’t a big issue. I really enjoyed it!

Fun, Minimal, Addictive, Challenging! Great work! :) I really enjoyed it!

It's quite difficult when jumping and isometric grids meet! It was fun!

Simple, intuitive, and addictive! I had a lot of fun playing this game!

Such a cute and simple game!

Looping the same pattern for combos felt really satisfying.
Would love to see more combo mechanics added in the future!

Thanks for playing!! :)

Glad I added that line mark on the ground—it actually helped!

Kinda wish I had made it stand out more, though.
Thanks again! 😊

Yeah, sadly I didn’t manage to get a mobile version working this time.
(Maybe if I had pushed a little harder… 😅)
Still, thanks a ton for playing!

I should’ve added some "Zzz..." when the deer falls asleep!
Thanks so much for playing! 🦌💤

Thank you so much!

The controls might be a bit clunky, but I really poured my heart into those 3 days of development.
I’m super grateful you took the time to play it!

I totally understand.
I’m also not happy with how the controls turned out—definitely one of my biggest regrets.
When you're making everything alone, it's easy to overlook things...
but yeah, controls are something I shouldn't have overlooked.

Still, thank you so much for playing. It really means a lot!

Haha, thanks for loving the pigeon!
And seriously—huge thanks for playing all the way to the end! 💛

Thanks for kind words!

(1 edit)

Each animal makes a unique sound based on its lane, but at the start, they're all jumbled up. 
The horizontal line shows when and where you're supposed to place them—it’s kind of like a music note and the goal rolled into one. 
But yeah… I totally rushed and didn’t even explain what the line was. No wonder it was confusing—my bad!

Still, thank you so much for playing it to the end.
The controls are clunky and the music’s... well, not great,
but I really tried to make the visuals and movement feel nice! :)

** 

Oh! And about the frame drops—those were actually intentional! 😄
You can set the rotation speed of the wheel, so I made some levels faster or slower to match the mood.
It wasn’t a performance issue, I promise! Just a vibe thing. :)

Sorry about the clunky controls! 
I originally designed it to work with the arrow keys, but later found that the mouse wheel felt way more intuitive. So I added mouse wheel support—but totally forgot to mention it in the guide. Anyway, thanks a bunch for playing!

Simple and fun! It reminds me of that node-connecting game from last year’s GMTK 2024—feels like a meditative experience.

The action is super tight and satisfying—I really enjoyed it! :)

It was so satisfying when the enemies took each other out—it made things a lot easier! The slight delay on the arrows gave it a strangely enjoyable feel. Great work!

THANKS! :)

Thanks for enjoying it! :)

This is fun! Firing the flamethrower feels really thrilling :)

Wow, the logic is really fun! It's simple but has a lot of potential. The patterns got pretty complex later on. Using the walls to change color—was that intentional? Without that, it would’ve been quite tough!

The concept is fun! It would've been even better if the item effects were shown more clearly. Great work!

The robots are absolutely adorable! The art is fantastic, and it’s really fun to check out all the different parts. The occasional destruction is also an interesting touch!

A time loop! But I couldn’t find the bomb…

That’s such a huge compliment—thank you!

Thanks for playing!! :D

Pigeons really are loved all around the world. thanks! :)

Thanks for playing~! :)

Thanks for listening to my rough sounds so cozily :)

Thank you for the kind words!

I thought it was a tune everyone would know—guess that was my mistake, haha.

Thanks! :)  If I had more time, I could’ve made so much more..

:) 

Wow, this is really fun! Having to move up and down makes you think a lot, but that just makes it more satisfying when you clear it! The animations are super cute, too. Great work!

Love puzzles? You’ve got to try this! but I'm stuck on level 7 though.. ; )

Really well made! :) The drifting feels super realistic and it’s adorable! I had a lot of fun.

Simple, intuitive, and enjoyable! Great job :) I do wish there was a grid option, though

I am... a Loser. But I really liked the atmosphere! It was fun!