Hi, I'm a Unity programmer and I do some silly stuff. I'm still a beginner, but I can help. Since I'm kind of busy these days, tell me what systems you want and I can try to develop the scripts and create some very simple sprites.
W.L.O. GAMES
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Hi friend, if you want me to put your name in the description, let me know. Also, talking about the team, I'll add it as soon as the jam is over, because I don't know if I can edit the project before the game jam ends. Tell me how you want me to add it, or if you want me to leave it as I left it in the game.
Good question! When "Roll the Dice" is used as the theme of a game jam, it’s usually not meant to be taken literally (like “you must include dice in the game”), but rather as a central idea that you can interpret creatively.
🎲 What does “Roll the Dice” mean as a jam theme?
It’s a metaphor for luck, randomness, risk, or unpredictability. The theme invites you to create a game based on:
🧠 Possible interpretations for your game:
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Luck/Randomness:
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Mechanics based on RNG (random number generation).
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Example: each time the player acts, the outcome changes (like rolling a die).
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Risky decisions:
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The player must make choices with uncertain consequences.
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Example: risking everything for a bigger reward.
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Unpredictable gameplay:
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The game changes every time you play: levels, weapons, or enemies are randomized.
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Example: roguelikes or games with procedural generation.
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Dice-themed (optional):
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The character could use dice as a weapon, power, or gameplay mechanic.
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Example: roll a die to determine your next action, movement, or attack.
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✅ What is not required:
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You don’t have to literally use a die in the game.
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What matters is capturing the spirit of the theme: risk, chance, and unpredictability.
Apologies accepted. I also checked with ChatGPT, and it pointed out that my comments might seem a bit like a bot due to some translation errors and because I kept repeating the same phrase asking people to check out my game. I'm going to try using it, like it suggested, to better translate what I say and also to add some variation when asking people to take a look at my game. Live and learn. I also want to apologize — I didn’t realize some things were being translated incorrectly. I trusted the translator too much, and I know I need to improve how I write my messages.






