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Haunt Hunters

Investigate haunted locations and try to survive the horrors in this Diceless Tabletop Roleplaying Game! · By euridiceluv

Information presentation

A topic by DeReel created Aug 17, 2025 Views: 89 Replies: 3
Viewing posts 1 to 3

Hi! Randomless is not easy for a first game so congratulations. I wanted to suggest less words and more usability. Like, a table with 4 boxes and “weapons” in it would be much simpler.

You consider gmed rpg as known by the reader. I’d like to see more links between this form and the “boardgame” elements. The scenario is one, but as is it’s mostly a theme thrust upon a light strategy game? Which is ok but I’m only telling you my preference

Developer

A tool/weapons table is a great idea and I think I will definitely work on implementing that once i learn how to with the writing website i am using lmao.


As for boardgame, i don't think I understand where that comparison came from? Did I mislabel something in the description of the game or mention it in the text? This game is envisioned as a primarily "theatre of the mind" based ttrpg with map elements for locations (though i would like it to also be functional without map elements should a person not have the means/desire). the initial intent wasn't a board game, though I can see the potential to turn it into one.


As for the one provided setting, this is ultimately meant to give an example of what to build for your own homebrewed haunted locales. If there ought to be more information provided for the setting, however, I can certainly add more! 

By boardgame I mean the map from the GM side. I was saying you could work on the interactions between GM and players

Developer

Ah i understand. Great point! I'll see what I can do to facilitate that