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Bombard's: Cluster Munitions is counting terrain objects.

A topic by Romara created 20 days ago Views: 140 Replies: 9
Viewing posts 1 to 9

Just got absolutely obliterated from a tier 1 bombard doing 17 damage to 3 of my squad mates twice in around.

it was clarified to not include terrain objects in the damage calculation according to this link: https://lancer-faq.netlify.app/#7d9f58 

Developer

Sick, logged as a bug, ty.

Developer

Hm, I’m having trouble reproducing this on the most updated version of the game. If you see this happen again, could you send me an autosave at olive@wick.works?

(1 edit)

If you can tell me how I can do that for you, I'll be happy to work on it!

I have located the autosave file, should I just send that outright? I assume before that I should get the offending ability to proc again. Does the autosave happen every turn, or would a manual save immediately after be more helpful?

Developer

The autosave happens at the start of every round & player turn. The most useful possible save would be to get a snapshot before the bombard makes their too-beefy attack; if you can set up such a situation and get a save before it happens that’d be perfect. Thank you!

(1 edit)

I was mistaken, it's the ELITE bombard.

I'll see if I can get the autosave before it's next turn.
(3 edits)

I have the save set up properly, is there a way to upload it directly here? or do i need to drop it in a Gdrive?

Nevermind, you posted an email above, standby

On a side note, it's REALLY fucking cool that it destroys the building around my team as it drops bombs. just wish they weren't hitting for fuckin 12+ ._.'

seems to be an issue with the email address, it's not going through.

Developer(+1)

Oh sorry I got it but haven’t had a chance to reply there! Thanks for the save.