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Libre game engine based on Ogre3D and Puredata
Satisfying physics based dice roller for DnD, Warhammer 40k and more
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A modular weapon system that provides maximum creative liberty.
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Langage de programmation Script
two3D
$14.95
Draw 2D. Get 3D.
Satisfying physics-based CPU benchmarking.
Adds physics colliders on VRM 1.0 models to better simulate hair.
Lua powered framework for game-like applications
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3D visualization of some PDEs, support formula parsing.
This LÖVR project demonstrates dynamic collider management, featuring a size-changing collider
A feature-rich, highly customizable rigidbody based character controller
Raytracer made with WGSL
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A terrible idea for ray tracing
A collection of unity game systems/demos as a portfolio project
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GPU-accelerated, feature-packed, highly-customizable 3D verlet-physics library for GameMaker 2
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AutoColliders is a tool to generate colliders with MeshFilters for Unity.
An Engine for 3D Ball Physics!
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RigidBuddy – Stop Fighting Your Rigidbodies
a set of 6 rpg dice that can be used for tabletop rpgs like DnD or pathfinder
The apparent position of an object
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You'll get a physics-ready Blender tool to drop objects randomly with no overlaps and full control.
A plugin-based 3D engine, editor and SDK (C++ / CMake / OpenGL / GLSL / SDL2 / Lua)
itch.io now on YouTube!