Loved the music and the general insane/panic inducing pace. I liked that trial and error / discovery (“you didn’t get any gems how ya gonna eat?!”).
the quick camera movement made it a little difficult to use the mouse to switch tracks, but it looked like there was some QoL machinery that switched the nearest track when you clicked.
I think the camera movement comment is fair: I wanted a zoom to the area you were in, but agree that it can make some of those transitions a little awkward.
What a fun idea, everything is on point! I get really stressed out when I switch the wrong rail and go back to where I came from ;-; You did an awesome job!
Everything about this project was so smooth and appealing to play. The transitions in the level, art, and controls, all super smooth. You absolutely killed it! :)
Thanks! I appreciate the feedback. Maybe some kind of level-select or trainer-level might help the player get the feel of the game: instead of throwing them into the deep end.
Comments
Really cool. Good job.
Thanks for playing!
Excellent execution-no pun intended. Thanks for sharing!
Thanks for playing! Grimly approves of this pun.
Funny idea and implemented nicely. Good Job
Thanks for playing!
Loved the music and the general insane/panic inducing pace. I liked that trial and error / discovery (“you didn’t get any gems how ya gonna eat?!”).
the quick camera movement made it a little difficult to use the mouse to switch tracks, but it looked like there was some QoL machinery that switched the nearest track when you clicked.
I think the camera movement comment is fair: I wanted a zoom to the area you were in, but agree that it can make some of those transitions a little awkward.
Thanks for playing!
Really neat once I got the hang of it could appreciate all the details :)
Thanks for playing!
Woa this is really cool (and so fast too!) The music and sound effects are all awesome too!
You can slow the cart down with the speed controls to get more time to make decisions.
Thanks for playing!
What a fun idea, everything is on point! I get really stressed out when I switch the wrong rail and go back to where I came from ;-; You did an awesome job!
I feel your stress.: I added the speed controls when I felt like I didn't have enough time to make decisions.
Thanks for playing! Hopefully it was eustress and not distress. ;)
This is just so good!!! Love the art style and the concept. It gets intense very quickly makes it super challenging (at least for me) and i love it!!!
Thanks! It might be improved with some starter/training levels, maybe? It does feel like a lot to throw at the player.
Everything about this project was so smooth and appealing to play. The transitions in the level, art, and controls, all super smooth. You absolutely killed it! :)
Thanks so much!
not as easy as it looks but fun none-the-less. well-polished and well-executed, xed :)
Thanks! I appreciate the feedback. Maybe some kind of level-select or trainer-level might help the player get the feel of the game: instead of throwing them into the deep end.
This is such a cool game. Its intense and very fun. I really like the mechanic of switching the direction of the rails. Nice art and audio. Good work!
Thanks for playing! I'm glad you had fun.