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Push, Pull, Slide Everywhere!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Most Creative World | #1 | n/a | n/a |
| Graphics | #2 | 3.800 | 3.800 |
| Audio | #2 | 4.000 | 4.000 |
| Gameplay | #3 | 3.400 | 3.400 |
| Overall | #3 | 3.550 | 3.550 |
| Theme | #6 | 3.000 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The soundtrack instantly pulled me in, making me feel like i was about to embark on an epic adventure. And it did not disappoint! Very fun, although a bit simple and straightforward sokoban puzzles. I generally could see the solution right away but it was still really fun to complete them.
If I had one wish? To be able to stockpile multiple bones so I could take out more than one enemy!
The creativity with the bombs and the flower/vines was really cool! It was interesting having more dimensions to the puzzles with those additions. Very well done as always, Kuro! GG!
This game’s aesthetics hit me with a wave of nostalgia!
Fun puzzle game! I really enjoyed your graphics and audio here—I mean your game has living, crawling bread in it!
A few thoughts here:
I'd be curious if your engine could be updated to support gamepads? I tend to play with one here when it's supported, though I'm not sure if that's a common thing. Thanks for making and sharing your game—I had a lot of playing this one end-to-end!
Cool game, I like the graphics😄