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robot defeat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #200 | 2.294 | 2.294 |
| Graphics | #201 | 2.471 | 2.471 |
| Fun & Game Design | #205 | 2.412 | 2.412 |
| Overall | #221 | 2.318 | 2.318 |
| Audio | #224 | 2.059 | 2.059 |
| Originality & Innovation | #226 | 2.353 | 2.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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https://gd.games/codingame/proper-punishment
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Comments
The game is very good, the art style is great and the robot with blue eyes i like it so much. Hope you will make more games in future.
Please try my game also:
thank you lots and i will try and rate your game
It's a good game, it kept me entertained for a while. I'm sure that with more time you could improve it a lot.
Hehehe, I winnnn!!!
Ok, the game is quite good with potential to be better. I’m giving some feedback (please, take it this comment in a positive way to improve things):
Sfx and more different music. Yep, in this type of games is quite critical.
Shorter levels. Is better 5/6 enemy loop than a looot of time killing robots.
Game pacing. Like my game, the speed of all should be higher. The blue bullets have the same speed as walking. And red ones are too slow. Too easy to avoid.
Game loop. When advancing levels, try to put more enemies at once, power-ups, walls, teleporters, healing packs, different weapons, different enemy attack patterns, etc, etc.
Enemy IA and respawn loop. Once you know, the game is extremely easy. You need to keep still, not moving at all, shoot all your bullets to the enemy, avoid the red bullets (all in the same direction, maybe some dispersion could be nice to make it more difficult), and you are ready and recharged in the time of respawn of other enemy. Easy peasy.
Work on the graphical side (sprites). Walking animation and top-down animations here are neccesary. Also the weapon, or the Z postion of some objects. Oh, I liked a lot the message in the T-Shirt hehehe.
You worked a lot, there’s a complete game here with a curious ending… So, congratulations for the hard work.
Thank you so very much for your feedback! I really appreciate you taking the time to share it, I'll will definitely keep it in mined whist I work on improving my game thank you again.
thanks
good game with potential to be better. I liked that last lvl 👍
The graphics are really good, and the little blue-eyed robot reminded me of the Mini P.E.K.K.A.
who's crazy crazy?!
not crazy crazy
not crazy crazy
Nice one, but it is hard
I rated your game, kindly play my game and rate it, also you can write a comment telling your opinion about my game.
thx
Nice concept, It would be better if you hide the enemy spawner on 4 corners of the map and some animation but apart from that you did a good job.
if you dont mind i would also like to know you insights about my game, thanks in advance.
I like the ammo management system of your game! It's something we rarely see in this type of games. I believe the game would greatly benefit from sound FX. Keep it up! Good job!
thx
Simple good game but I don't understand anything maybe there are no mobile controls ?
If you got a min give a try to mine :)
oh yes i know how to do mobile controles but i didn't cause ... i do not know how to explain i'll add them thoug
and can i have some advice for updates i thought of making a sereis of games
cool thx everyone & yes i will
Cool concept, I could imagine this being a great game with updates! Would you please rate my game?
cool game.
hi
Nice minigame, cool graphics and easy to use! I would be very happy if you could test my game too