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A jam submission

Echoes of AnythingView game page

A fast paced 2.5D space shooter roguelike
Submitted by TheXientist — 4 hours, 54 minutes before the deadline
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Echoes of Anything's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#1974.4674.467
Audio#3613.8673.867
Narrative#22362.7332.733
Creativity#30633.4673.467
Enjoyment#32473.0673.067

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Loop around incoming projectiles by quickly moving left and right, as enemies loop around you. Return to where you started and restore the status quo, at least until one of your kind is inevitably called upon again. [NOTE]: Press TAB in game to open your inventory, i forgot to add this in the tutorial. [BUG]: The final boss is bugged. The triple boss is the last fight that works properly, lets just call that the finale.

(Optional) What would you like to be called if GMTK features your game?
Henry Bertermann

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Comments

Submitted

Awesome atmosphere, dodging (“looping”) doesn’t feel responsive though, quite fun overall!

Submitted

Really impressive really cool really fun this is a great game I especially love the vibes im amazed you got this much done in the jam. I remember seeing one of your progress screenshots in the game jam discord and I was like dam that looks sick and turns out it was sick.

Submitted(+1)

Make this a full game and I'll give you my money in return. I think many would do the same.

Developer(+1)

I'll probably get back to you on that. Either way, I will update at least one more time after the rating period to iron out the last few kinks.

Submitted(+1)

Absolutely amazing presentation in this, the tone and atmosphere are next level! The controls are definitely a bit tricky to get the hang of at first, but once you keep at it they really start to click and make sense, I found myself being able to go further and further each time (I did die a lot... That's on me!). Really awesome work!

Developer(+1)

Thanks for playing, glad you enjoyed it. Dying a lot is normal and intended, it is a roguelike after all, but looking back I made the difficulty curve way too steep for a game jam and should have prioritised a proper tutorial beyond the absolute basics. A lot of semi-critical info is buried in item descriptions, which you cant even access unless you read the game page because I forgot to add a tutorial on how to open your inventory. Nonetheless, I'm happy you found the patience to persevere!

Submitted(+1)

Insane artwork I really love it! The game is also pretty difficult but maybe I just suck. also shooting felt super impactful for alot of the weapons

Developer (1 edit) (+1)

Thanks, looking back I did make the game way too difficult for a game jam, you don't suck lol. I ran out of time before I could make a proper tutorial so a solid chunk of semi-critical information is currently buried in item descriptions. I'll update it one more time after the rating period to fix some bugs and make a better tutorial, and maybe adjust the difficulty curve to be less precipitous.

Submitted(+1)

This entry is good ! 

This game is very polished, the artwork and audio are ABSOLUTELY AWESOME and I enjoyed a lot playing it.

But, this game is no optimisated enough, the controls are a bit confusing even with the tutorial, the background and foreground are not enough differentiated, I think also the game is a bit too difficult and I can't find out how to loop enemies and projectiles, but this game is still good.

Congratulations !

Submitted(+1)

Game is gorgeous. The controls  could be explained a bit better. I can't figure out how to "loop" projectiles.
Also I'd make the difficulty curve start a lot easier. No need to rush into it.
I'll probably come back and play this one more with more time.

Developer (1 edit)

Yeah I'm afraid there is no way to tell you youre looping, because all it does is move you up or down slightly while moving left and right, which due to how trajectories work means that bullets are drastically less likely to hit you. I suspected this might happen, but didn't have time to think of a good solution before the jam ended, I will probably follow up with a better tutorial and some necessary bugfixes after the rating period. Notes on the learning curve taken, though this is supposed to be a roguelike, so you are not expected to get far on your first run, but I guess expecting players to put in the time to actually get better was not a smart move for a game jam.

Submitted

I think you've got all the bones of something great. Keep at it!

Submitted(+1)

i  just start playing and the game seems soo good  I like the art and the game idea nice work

Submitted(+1)

Absolutely stunning graphics! This is so polished and beautiful. I enjoyed playing :]

Submitted(+1)

love the art style! the first enemy obliterates me every time though hahaha

Submitted(+1)

This is VERY underrated considering how incredibly well polished it is! This feels like it could be a full release on steam! I was playing on full volume and got jumpscared by the rapid fire haha

Developer

Yeah sorry about that, didn't have time to properly balance the sounds. At least you can turn it down in the settings.

Submitted(+2)

This game looks amazing and really polished. It takes a few tries to get a hang of everything but this is a great submission!