Thanks for playing, glad you enjoyed it. Dying a lot is normal and intended, it is a roguelike after all, but looking back I made the difficulty curve way too steep for a game jam and should have prioritised a proper tutorial beyond the absolute basics. A lot of semi-critical info is buried in item descriptions, which you cant even access unless you read the game page because I forgot to add a tutorial on how to open your inventory. Nonetheless, I'm happy you found the patience to persevere!