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RE-RE-RELOAD's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #497 | 3.933 | 3.933 |
| Creativity | #1699 | 3.800 | 3.800 |
| Narrative | #2236 | 2.733 | 2.733 |
| Audio | #4897 | 2.533 | 2.533 |
| Artwork | #6742 | 2.267 | 2.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player will play the same shooter game level on loop with minor rule changes.
(Optional) What would you like to be called if GMTK features your game?
Aiden Hart
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Comments
Overall a fun and well made little shooter. But when I needed to be fast, I was done. Well done.
I think i played with a super secret modifier that flings your camera randomly every few seconds.
I wasn't able to play the game fully because of that bug, but I think I was able to play enough to get what the game is. Definitely one of the more unique and cool concepts, and I haven't seen many 1st person shooters this jam, which I think should be an achievement. It was a little generic, but I think that was intentional to be built on later. It reminds me of superhot or it steals (vaguely for it steals).
cool, was really fun to play and the low poly graphics were good to look at
Pretty neat concept!
Quite challenging from the get-go though, and the inverted controls was simply diabolical. I was able to complete the no casualties with a physics bug that made me fly somehow, haha. One thing I noticed is that when you "RESUME" the game, the gun doesn't work anymore (comes back when you die).
Also I think I just learned I'm sensitive to flashing lights :(
That was awesome! It felt kinda like a Superhot without the time slow down mechanic. After a few loops I feel like I could figure out how the enemies were triggered to start moving towards you and took full advantage of that! Very enjoyable! Though the inverted control level was absolutely brutal lol :P
Not a bad game, very minimalist! Either I suck or it's way more challenging than I thought it'd be, do like the idea of reusing the same level, works perfectly with the theme and the constraints!
MInimalist fps game that's really fun and quite challenging, the fact that everything (including the player) dies in one hits makes every second of the game tense on exciting! Great job on the game!
Great game! The difficulty consistency is a little weird, but overall very fun to play!
Thanks for the feedback, I totally agree the difficulty is kinda wonky at times. Glad you liked it!
Nice one. Completed "No Casualties" by abusing the physics and flying over the enemies :)
Hey if it works, it works haha!
Easily one of the best games
Thanks so much! I really appreciate it :). Glad you liked it!
"NO CASUALTIES" Was super hard, easily the hardest condition. Good Game
Yeah that one was really tricky, I had to tone down the enemies so many times during development! Glad you liked it!
Nice use of extra conditions to keep the fun going.
Thanks! Glad you liked my take on the theme :) .
Fun game! I really liked the idea of unique challenges. "Inverted controls" was the hardest one for me and the most interesting. It made me stop just walking and shooting, and made me think and strategize before I move.
That's exactly what I was going for for that level! It really tripped me up when I first made it, but as time went on I developed a strategy for it and got more and more consistent. Thanks for playing!
this was so cool i love the i idea but maybe you should worn people about the level with the flashing lights
Thanks for playing! I did put a warning at the bottom of the actual itch page, but it might be a bit hidden. I'll try to get an in-game one in a new build before the deadline! Thanks for the feedback!
In my opinion I feel like No Casualties was the hardest difficulties. The games also funny, I couldn't do the bug again, but I was able to climb up a guys body and no one was able to shoot me. Good luck with the jam too :]
Thanks for playing! I also found no casualties to be the hardest one. To even make it playable I had to heavily slow down the enemies fire rate, and it still gives me trouble from time to time! I hadn't noticed that you can climb up enemies to avoid getting shot, but it seems funny so I'm gonna keep it in haha.
This game is good, but I got stuck in the reverse controls one.
I had so much trouble getting used to the control swap during development haha! Glad you liked it!!!