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John's World's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #659 | 3.512 | 3.818 |
| Audio | #3594 | 2.843 | 3.091 |
| Enjoyment | #3840 | 2.927 | 3.182 |
| Artwork | #4598 | 2.843 | 3.091 |
| Creativity | #5584 | 2.843 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
If the player reaches a failure state, the game resets. The game can afford this because it is trivial to get somewhere you've already been.
(Optional) Please credit all assets you've used
Snap and ocean sound effects were downloaded from pixabay. Everything else was made by me.
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Comments
Pretty cool! I don’t really see how you can screw up and loop back, kinnda weak connection to theme.
Like others, my only complaint is the back arrow, which should just be visible at all times, but otherwise a very cool narrative done in a short game!
Using the thoughts you've gathered is a neat concept!
Great writing! I abstolutely loved everything about the game. I just think it missed some more sound effects.
I like this a lot! The only criticism I have is that the arrow to leave rooms is a bit small. I couldn't find it at first, and I thought I was stuck in the first room I entered. Also the sfx and music are great
It took me a little while to figure out how to leave a scene once I was in it, almost gave up but I just put my mouse everywhere and found the arrow at the bottom of the scene. I like the weird art style of the furniture, the co-worker in his cubicle looks great. 🙂