What a delightful little game! I'll echo what another comment said of some slight variety would be great, even if it was just a phrase bank that has no tangible effect on the outcome. I lol'ed when "Work on Game Jam" came up -- I'm sure that is personal, given who you dedicated it to, and hope you didn't wake up face-first in too many bowls of cat food during this jam.
Also, I think it's been noted that the husband's happiness doesn't decrease, but I like that metaphor of just helping out bringing him happiness, even if it's cleaning cat vomit :)
olivekt
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Great Execution! Really hooked me in. I liked the art, and I think you did a great job of introducing the mechanics in a way that I failed at first, but it wasn't too punishing. I really felt their was great balance on that in general, I never felt that "Ugh, I have to the whole thing again?" when I failed.
The combination of timing with the puzzle gives it just the edge it needs to be challenging too (and I admittedly failed to complete the last level).
One thing I would add is that the white text on the moving light-colored background was a little hard to read and either making the background static or putting a black outline on the text would go a long way for legibility.
Wow, I ran over to my wife to show her your comment :)
Thanks so much! I'm glad you liked it!
I had some of the same feelings about the controls, I know they could be finnicky at times (can you believe they were worse at one point?), but of course game jam problems lol That's probably one of the first things we'll look if/when we try to expand on this.
Thanks again :)
The art is amazing! I feel like some sort of tutorial level that helps you understand the game loop would be helpful, I flailed around for a little bit at the beginning unsure what to do. I also feel like a description of everything in the store would be nice. Overall though, I was compelled to explore with my little robot, great job!
Really clever use of the theme! I think you've addressed most of the bugs I also ran into. It was a little tricky trying to figure out the exact way to put the loops together, I think if you were to make more levels, I would put a few more easy ones to help the player get used to how the different pieces interact with the character.
Great execution of your idea nonetheless!
Got to the end! Was really tough at parts, but overall great fun! The only thing I really wish was there was a reset button. Especially on the level that had the platform going across the top, I could tell when I had failed, but had to wait around 10 seconds to die. Really solid entry though, captivated me until the end
