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A jam submission

Arena FightsView game page

Guide your team through the arena in this autobattle game made for GMTK 2025 Game Jam
Submitted by h1p3rcub3 (@h1p3rcub3), Pontax, Enweave — 9 hours, 31 minutes before the deadline
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Arena Fights's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#6423.8613.861
Audio#9733.5393.539
Artwork#18323.6613.661
Creativity#22503.6703.670
Narrative#31242.5042.504

Ranked from 115 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The goblin party decides to go for another loop (5 fights) and risk their life or to consolidate the previous loop gains.

(Optional) Please credit all assets you've used
Some of the art was recycled from another project, other was made ad-hoc
Music was made for this project

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Comments

Viewing comments 78 to 59 of 78 · Next page · Last page
Submitted(+3)

Very nice game and theme is also work very well for this one. 

Submitted(+2)

One of my favorites I've rated. A little repetitive but that's kind of a given with this jam. I could really see this expanded into an auto pets type game with unit synergies and such. Great entry.

Submitted(+2)

I love the music and art style! The gameplay is also really fun and addictive! One suggestion I have is to maybe make the shop sell better goblins as the loop counter increases. 

If possible, please consider rating my game too.

Submitted(+1)

I like the game, I feel like it would be cool to be able to select hard more or easy mode for money stuff during normal stages or dynamic money per level because the general rounds felt to clonish. 

Submitted(+2)

That was fun! I think it might have been nice to be able to scale up a little faster, but that really only impacts the beginning (and maybe I’m just impatient :) Nice job!

(+2)

i went in not expecting much and ended up with an addiction

Submitted(+1)

It's pretty fun. I tried several times to defeat the boss, but I couldn't do it. I'm not patient enough for this, haha.

I liked the goblins and the music is nice — definitely a like.

Developer

Pressing [S] increases game speed.

Submitted

Nice implementation of the loop concept. I really like the graphics as well. Good job.

Submitted

This is really cool, love the idea behind it <3

Submitted(+1)

A nice charming little game! It definitely has a lot of potential. The only thing missing would be allowing the player to maybe guide the goblins during the fight, even a little bit like choosing who goes first, who stays in the back etc.

All things considered this is a really solid entry, I had a lot of fun with it!

Keep up the good work!

Developer

We wanted to stay focused more on the autobattler aspect without requiring more confusion for the player. Thanks for playing.

Submitted(+1)

Great game! The core loop was easy to understand at the first moment you see the map. Keep working on it! It has a great potential to be a full game!

Submitted(+1)

Really liked this game, it was fun to see the goblins fight and I like the idea of going another loop to get better. Good art and music too!

Submitted(+1)

Not my kind of game, but i really like the artstyle.

Submitted(+1)

I would play this game on steam. love it love the concept, i see the vison and i want it.  would be very excited to see what other features you would want to add. Great job!

Submitted(+1)

Loved it! Good concept and it's very easy to imagine it as an expanded game in the future. I found the pacing a bit off, the beginning was too slow and it was a bit of a drag to reach the power level needed to beat the boss. However, for a game made in a jam that's a great entry. 

Developer

If you press (s) you can speed up the gameplay 

Submitted (1 edit)

Yes, I started using it mid-run, and it definitely helped, but I meant pacing more in terms of flow of gameplay elements and things to do. The second half of my play through was just going mindlessly forward doing a bunch of 5-6x loops to farm enough gold. Once you have your 6-goblin team, it's basically a solved game that still requires farming 5-7k gold before you can win.

Anyway, I understand that in a jam there's very little time to fine tune these values, so it was just a minor flaw in my mind. I still loved the game enough to play to the end! :)

Submitted(+1)

funny concept nice job

Submitted(+1)

I like how you implemented the loop map system.

Submitted(+1)

Incredibly solid simple roguelite! I would genuinely play a full version of this (as long as there's a speedup battle option haha)

Submitted(+1)

This game was very creative and I loved how simple it was to understand! Phenomenal game!

Submitted(+1)

What's not to love about a cute goblin boppin' on their enemies? I really appreciated the simple controls. Also, the little dying "ah!" noises made me laugh. Overall a great time!

Viewing comments 78 to 59 of 78 · Next page · Last page