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A member registered Nov 09, 2018 · View creator page →

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Not being able to place loops anywhere is an intentional limitation! You’re meant to plan the path as you place it! Do you have any examples of the physics being inconsistent? That’s the first time it’s been reported, so far we’ve seen it be pretty consistent in general.

Really neat narrative and concept! My only issue was having the collision of the player also on her top half it did make it really hard to walk around and some loops as well the position of the objects actually made it impossible for me to walk around. Would love to see a more polished version though!!

Very well written story! And thank you for making it so you can click the text to show it all! I read too fast, so no speed is ever fast enough for me so I really appreciate the option to go my own pace! I see also I wasn’t the only one to think about ID:Invaded, very underrated anime and I do highly recommend it!

Really fun! For sure leans a little more into a rage game kinda game, but with a bit more polish ofc that’d certainly help. But it’s a very nice and unique concept with still pretty good execution!!

Oooh love the interpretation of the theme, and makes for very satisfying gameplay 👌

oh that audio is funky!! Love it 😄 Love the coding game, this is deffo one of the better ones I’ve seen this jam (since you’re actually typing the commands haha). Very nice and polished

Got 1 ending, will absolutely come back to get them all! After seeing your responses to other people I would really love to see what you come up with for a post-jam build honestly, it’s a really cool idea that could easily be added to and improved on!

This is insane for being made in a jam!!! Flight controls felt really good - did take me a tad too long to find out how turn on the engine, blends in too well with the background!! haha - but actually incredibly solid idea and execution!

Very solid idea, and as mentioned before it would really work well as a .io game!!

Really awesome! As someone that plays.. too many rhythm games lmao, this felt quite solid to play in terms of inputs 👌 Did need to be more insync with the music tho!

Super cool concept!! Really really cool progression mechanic that’s been executed pretty well imo. Only issue I had was the screen warping effect did hurt my eyes a little too much but that’s easy to sort out 😄

Not sure it fits the theme, but it is a very good <redacted> fangame!! Would like to see a full romhack or something with this difficulty haha

Wasn’t quite sure the difference between the red and white arrows and not too sure what the different building blocks do (and still not sure even after playing around with it), but really awesome art!! I do love the concept as well, just needs to be a bit better explained I think

Loved it! The notes don’t sound quite right (especially for mountain king) but the gameplay is pretty solid imo! The breakable notes and such are a very neat addition as well

Love it! Needs a speed-up button or similar but otherwise had pretty good level design!

Perfect length, really really cool concept! Genuinely feels really different to like all the other “use the mouse to circle enemies” games I’ve played this jam!

Love it! Yeah certainly needs an undo button but honestly it’s very solid all round!

I didn’t seem to get any money even when all the icons for each task lit up? Wasn’t expecting to be able to kill all my workers tho lmfao

Very satisfying slowly taking down everyone 👌

I think I’m too old to appreciate most of this lmao but the DVD logo was a good one 👌 Pretty decent polish on it though and good length!!

Love it! Controls could do with being a little tighter, but in general it was a very solid platformer imo and certainly not the floatyist I’ve played this jam!

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Miku is actually CC-BY-NC - just her voice needs a license but her design is completely fine to use. https://piapro.net/intl/en_for_creators.html here’s the license details direct from the company

Very interesting concept but I’m not sure it fully clicked for me - even with watching the video. I would actually quite like to see it though a bit more fleshed out - hopefully with an interactive tutorial perhaps - in a bigger release!

Cool concept! Didn’t quite understand petrifying however, tutorial probably needed a hands-on explanation of that? But quite loved moving around the snake and going around with that 😄

Simple but solid! Good difficulty curve, took me a few attempts but got it quickly enough 😄

Very neat concept! Was confused at first but quickly hit the “aha!” point 😄

I think it’s probably a bit too involved to call it an idle game, but it’s a good concept! Got softlocked on my first attempt too - am tired and just figured basic idler rules of “get money over time/each loop” and then understood, restarted, and completed all the orders 🎉

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Trees probably shouldn't have a collision 🤔 But! It was still incredibly fun!! Beat it on attempt 3 haha
Oh right, and it might have just been the web build but the audio was just a lot of sharp static?

Good concept and pretty fun level design! Wasn't able to finish it though due to the rewind just taking far too long - had to mute the game fully during the first rewind too 😅

I have a big love of steamworld dig, so I love this kinda game! Really love the differences here and while the upgrades were a little confusing with a lack of information - you could really feel the difference they made!

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Was quite sweet at the end, and then the penultimate message appeared 😂 Is there a typo with the rot cipher? I got it decoded to a link but it’s not a valid destination. EDIT: guessed through the typos and got there. I see the password box 👀

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TestTesting spoiler tag

Very simple idea but executed very well! Sometimes simplicity is all it needs 😊

Controls are quite hard, car goes really really fast regardless of where the mouse is 😅 I did manage to kill couple enemies in the end though! Did get much more fun the more I played! 😁

Incredibly solid simple roguelite! I would genuinely play a full version of this (as long as there's a speedup battle option haha)

I'm really not good at this 😅 The fact you can push the ghosts might be intended but for me especially on the first bit it caused just too many issues. I really absolutely love the concept though!! Really needs a restart button and a way to show which colour is next too - that would help a ton!

Very easy, but very fun! I especially loved that the pistons went up through the floor to block paths, I don't think I've played a similar game that's done that kinda thing and it makes sense!

Deceptively difficult! Really cool concept, really intuitive!

Solid as hell writing lmao, actually really worked xD

Very smooth controls, and a great RSI simulator game 🤣 Pretty satisfying to spam the loops and get a huge critical overkill!