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A jam submission

ChronomancerView game page

Past selves work with the future ones in a rotating temple
Submitted by Bonsix, elOx — 4 minutes, 29 seconds before the deadline
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Chronomancer's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#3764.2544.254
Enjoyment#19203.4133.413
Audio#20063.2223.222
Artwork#22113.5243.524
Narrative#38962.3332.333

Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The character loops through time and space to solve the level

(Optional) Please credit all assets you've used
None, everything made during the jam :)

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Comments

Viewing comments 38 to 19 of 38 · Next page · Last page
Submitted

Incredible game!!! All the mechanics work fantastically, and I appreciate the work put into the undo/rewind system as this prevents the game from feeling frustrating or players needing to restart a level from the beginning which is really really great! The art is awesome and the movement feels great if not a teensy bit slippery but that's fine really. The puzzles are super clever, some later ones could be solved easier then other earlier ones a i felt and lost a bit of emphasis on needing the looping mechanic to solve them, but maybe I just lucky on those. Fantastic work!!!

Really creative concept. Quite the thinker. Clean design, music, and artwork. Well done.

Submitted

Really good puzzles that always got me thinking ahead - exactly what I want to see in a good puzzle game.

Submitted

Very fun puzzle! The best execution of looping player inputs ive seen this week. the controls scheme is weird to me, having space as dash and W to jump is hard to learn, and I think Coyote time would also improve the game a lot. Still though, great game!

Submitted

real neat time. my friend loved it lots, and he booted it back up after the stream haha. i imagine you'll get a glowing review from him soon. i, however, had a skill issue. but i did enjoy it!

Submitted

very fun game!

Submitted

Interesting to see time loop combined with space rotation for a puzzle game. This one is pretty tough but still fun nonetheless. It's nice that the Chronomancer can stand on the past version. Really had to plan way ahead.

Submitted

This one had me scratch my head a little bit early on but once I understood the mechanics of it, it was fair smooth sailing and was quite a good twist on the time looping puzzle genre. In a vacuum it's not much different from similar games but the levels are designed to make use of quite a good amount of timing based platforming and the idea of using your past selves to move your current clone around is very novel and unique. Quite enjoyed my time with it!

Submitted

Unique take on the rewind mechanics! Simple, but really challenging in some parts. Only two main feedback are just using double jump mechanic instead of dash upward (pressing W and then space on keyboard didn't feel intuitive), and making the green and yellow colors more distinct from each other (I have Red-Green colorblindness, or deuteranopia where they appear the same color). Other than that though, they concept is very well done, and with proper playtesting and polish, they game will definitely be amazing! :)

Submitted

Mechanics left me confused at first but once I realized I had to get to the corresponding gems the game began to "click". The puzzles were fun and some of them I could tell were made with Malice in your heart, because you don't realize you have to rewind until the very end.

Good job making a game, you should be proud.

Submitted

Approved.

Submitted

Whoops accidentally broke it :o

A really nice platformer-puzzle game, my only critique would probably be the character controller - this is a precision platformer, so controls should feel as sharp as they can be, but currently they are a tiny bit slidy. Also I had to take a bit of time to get used to "jump" being as [w], while [Space] took the role of a dash in this game, so I had "jumped" many times by dashing upwards lol

A really solid submission to the jam!

Submitted

This game is really beautiful. great job.

Submitted

I'm really not good at this 😅 The fact you can push the ghosts might be intended but for me especially on the first bit it caused just too many issues. I really absolutely love the concept though!! Really needs a restart button and a way to show which colour is next too - that would help a ton!

Developer(+1)

Thanks for the review and glad you enjoyed the concept! We're planning to add some sort of indicator for future characters and we did end up making the difficulty curve go up a bit too fast, we're going to fix it in a post jam build later. About the restart button - it's in the controls and should've been explained in the tutorial, but you just hold R. You can also tap it to reset the current iteration without going back to the previous one.

Submitted

I love this sort of puzzle game, where you need to think steps ahead instead of just following the flow. At the start I was kinda skeptical since I only say “waiting” and being each other elevators 3 times in a row. But then I saw the complexity of some puzzles - especially the last one I couldn’t play - and I really liked the depth of the puzzle mechanics of the game.

As I said on stream though, not showing the order of the colors is very detrimental to the experience since the player has first to memorize the order to do things correctly.

But overall, I liked this entry a lot and had lots of fun playing it. C:

Here’s the VOD: https://www.twitch.tv/videos/2531919747

Submitted

Very well designed though a tad bit hard for casual gamers : ) good work nevertheless!

Submitted

I love the ideas and theme but the puzzle difficulty curve is frustratingly difficult and the time it takes to repair mistakes or consider de sync 4 steps in advance without the information and indicators or future generations is... hard. There's a really fun a fun game here with just a little more time put into the levels!

Submitted

The gamedesign aspect is a 10/10. The idea of rotating and having to use your past self is very unique. The rewinds is pretty handy but I was about to punch my screen because I kept messing up a jump hahaha. Pretty cool though!

Submitted

Honestly this is a really good game with a really good concept and incorporates the theme well. I really enjoyed each level and really liked its artstyle. What I were to add/change is a level selection menu, and probably a better tutorial level. All in all, Well Done!

Submitted

This was a really cool twist on the "interact with past self" mechanic. At first, I wasn't sold on past selves interacting with each other with physics, but after playing more, I think that's a really cool mechanic. The artstyle is also awesome.

Viewing comments 38 to 19 of 38 · Next page · Last page