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Loopcremental's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2770 | 3.536 | 3.536 |
| Enjoyment | #2934 | 3.143 | 3.143 |
| Narrative | #5998 | 1.929 | 1.929 |
| Audio | #6098 | 2.214 | 2.214 |
| Artwork | #6893 | 2.250 | 2.250 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Draw loops to collect points and loop back to the start to unlock permanent upgrades.
(Optional) Please credit all assets you've used
Kenney.nl UI Pack and UI Audio
(Optional) What would you like to be called if GMTK features your game?
chloecat
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Comments
Loved seeing how you implemented this game mechanic. We did the same concept, but you're flying in space around aliens. :D
A little long to start but after you can start to enjoy. Good job!
Balancing is really wonky, but the game is satisfying. I need more incremental games injected into my veins.
It's slow at the start, but when you start upgrading the spawn rate it's really easy to get those numbers up and upgrade more. I really enjoyed it, you should try and put some challenges or a win situation. Overall good game, really fun!
A very creative take on the theme! very enjoyable, and the visuals are very clean! Once you get a double spawn ever moment it gets really crazy
I was really skeptical at first, but once the upgrades started rolling in I really ended up enjoying this game! You did a great job! Once I got my gold start engine revving I was tearing through the upgrades and really enjoying seeing all the numbers go up.
Thanks for playing! Glad you had fun.
Initial loop felt too small, but I'm using a trackpad instead of a mouse so that probably made a difference. Interesting use of resource gathering and strategic upgrades.
Thanks for playing! Finding a good balance between the initial loop size and making the loop length upgrades meaningful was definitely a challenge.
It took me a bit to get the loop technique down, but I enjoyed it... It's an interesting prototype. Figure out an interesting theme/narrative and keep working on it. :)
Really cool twist on the clicker-genre!
I love the Idea aswell as artwork Great Game!
Fun game. Making a loop at the start was a bit difficult with how little loop length you have
Thanks for playing! Will see about making the loops a bit bigger at the start in future versions!
I had a lot of fun playing the game! The core concept is engaging and has a lot of potential. However, the start feels a bit slow, and some upgrades don’t seem to speed it up as much as I expected. You might consider spawning more stars early on and balancing that by increasing the point costs. This could make the game feel more dynamic right from the start. Also, making it easier to create smaller loops could help players experiment more in the early game. Overall, the foundation is great, and with a few tweaks, it could be even better!
Thanks for the feedback, will definitely see how I can make the start more interesting if I continue to develop the game!
This is fun, but I definitely shouldn't be playing it without a mouse