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A jam submission

Vibe PassView game page

Get the most out of your all inclusive Vibe Pass, while cruising an infinity lazy river
Submitted by Dev_Abraxas, NioseWamPicie — 1 hour, 44 minutes before the deadline
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Vibe Pass's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#11983.8803.880
Audio#16213.3203.320
Narrative#19422.8402.840
Creativity#28513.5203.520
Enjoyment#38902.9202.920

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Stuck in an endless loop of a lazy river. Keep your vibe in check! (easiest to install with itch.io app)

(Optional) Please credit all assets you've used
Info screens / hand painted assets / logo / backgrounds - NioseWamPicie

Assets:

"Plastic lounge chair" by RunemarkStudio: https://skfb.ly/6CZZ6
"Beach Umbrella Asset" by beelur: https://skfb.ly/6ZKEA
"Sunscreen Bottle" by niarax: https://skfb.ly/ptZWQ
"Cocktail from Mouthwashing" by aarontaro: https://skfb.ly/psQDJ


Audio:

"Swimming Pool" by eguaus: https://freesound.org/people/eguaus/sounds/331882/

"Disco con Tutti" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

(Optional) What would you like to be called if GMTK features your game?
"Dev_Abraxas" & "Niosewampicie"

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Comments

Submitted(+1)

A very neat little game!

Performance is rough on my machine, but simple and effective.

Very pretty too.

Submitted(+1)

I loved the art and style, especially the cute brochure screen! The steering gets a bit buggy sometimes and I'll get stuck in place, but still had fun vibing :D

Submitted(+1)

Cool Vibe! can I book my vacation there? :) My higscore was 1060. 

Developer

Thank you! 1060, awesome! 😎

Submitted(+1)

Fun game! I can't tell if it was performance issues or a bug with the movement, but it seemed like the guy will slow down and speed up at random (as far as I could tell at least). It seemed like he'd slow to a crawl and then lurch forward, which made it a little frustrating. I think more control over the movement in general, combined with a more interesting set of obstacles would tie this together. Maybe even something where the points you score allow you to upgrade to new inner tubes, with better stats or new abilities like jumping? I think finding a positive feedback loop like that would make the game highly replayable. Great job!

Developer

Hey lunawole, thank you for playing and your wonderful feedback! And some really cool ideas in there!
The movement issue is indeed a bug we encountered late in the jam, and didn't have enough time left to investigate and fix :-(
Very happy you enjoyed the game, thanks!

Submitted(+1)

I enjoyed it more than I expected to, it definitively was fun to try and avoid everything and loop as much as you can. It makes you want to keep that vibe gauge up. The setting in a lazy river is also perfectly in line with the theme (and funny) but I haven't seen it in another game.

A bit simple but still fun!

Developer

Thank you so much for playing and your feedback! Very happy you enjoyed it!

Submitted(+2)

It's quite amusing. For some reason, it brought back memories of GTA Vice City or something like that. But I felt it lacked a bit of variety in terms of obstacles and interesting situations.

Still, I'll give it a like for the vibe.

Submitted(+2)

Creative idea! Had some major performance issues (nothing apart from the shape of the world was loading for about 30 seconds), but enjoyed it once I was in. Maybe it could be expanded into a whole water park (slides etc.) to give it some variety.

Developer(+1)

ooof sorry to hear about the loading :( Appreciate greatly that you still gave it a try! 

When we saw the size we knew we are in trouble, tried to mitigate possible loading issues with an awesome loading screen, which at the end... did not work out :D 

The additional slides sound like a great addition, maybe we need to extend our stay!

Thank you for the feedback <3

Submitted(+2)

After the initial problems, it did run okay for repeat loops but just something to watch out for!

Submitted(+2)

It looks very cool! Unfortunately I couldn't play it since the player would just not go forward. Only when I alt-tab and have the focus outside of the game the player would suddenly start to move forward. I really like the design of the pause menu. :)

Developer

Thank you for playing and your feedback! We also noticed the steering bug towards the end of the jam, and we ran out of time to investigate and fix properly. It's odd that it did work when the game wasn't in focus. Maybe you were vibing too hard lol (j/k).

(1 edit) (+2)

The graphics are also very nice and also the gameplay is interesting like u need to balance, definitely worth it to play. it's feels soo much polished, I really vibe the font choices and the color choice the dev knows what he's doing but it took me a while to download

Developer

Thanks a lot, happy you enjoyed our game!

Submitted(+2)

I really liked the atmosphere and how you merged the help/info section into a vacation brochure! Also that you have to balance between boozing and stay hydrated, haha. 

I found the track/controls a bit wonky (especially the speeding and slowing), and would eventually get 'stuck' and not able to progress. Still, the vibes were immaculate! 

Developer(+1)

Thank you for playing and your feedback! Yeah last minute bugs are super annoying, and we ran out of time to investigate and fix. Still, glad you enjoyed it!

Submitted(+2)

I liked the art style of the game
Developer

Thank you so much!

Submitted(+2)

Graphics are awesome, but gameplay gets quite repetitive, still enjoyable for a bit, cool

Developer(+1)

I get that, happy you still enjoyed it!

Submitted(+2)

Goes without saying but...very vibey! lol

The crash animation made me smile :)

The movement was a little wonky, but I like the atmosphere a lot, and would love to see this game polished up a bit from a performance perspective. Fun though, love the concept!

Developer

The crash animation was a quick implementation but it was so funny we kept it in as it is lol.

The movement is sadly a bug that crept in later in development, and we didn't have enough time left to investigate and fix properly.
Same for the performance; it looks nice but at a cost of performance. Lot of good lessons learned in our first game jam!

Submitted(+1)

unable to play as I am on Mac :/ but the center park vibe looks awesome

Developer(+1)

That's exactly what we were aiming for!

Submitted(+2)

Groovy tune. I got a floaty and VIBED.

Very chill concept and I dig it!

Developer

Awesome, happy you liked it!

Submitted(+2)

The vibes are clearly on point, now I want to be on the beach instead of my room hahaha
I agree with the other comment saying that the changing speed was a bit weird.
Nice work and congrats for finishing the jam!

Developer

Thanks a lot! Sadly the movement is a bug that crept in at the last moment, and we had no more time left to properly investigate and fix. Happy you enjoyed it!

Submitted(+2)

My vibes were off the charts (and then I crashed but still)

Simple and fun, love the bouncy feel of movement. The guide is delightful too - I shall not vibe responsibly!

Submitted(+2)

Really fun idea! It felt weird that the speed of the float kept changing, but the game had a good "vibe" to it. Perhaps a fun animation for when an item affects your vibe check would communicate the effect of each item better.

Well done!

Developer(+1)

The stream was a tricky subject - initially we wanted to have different areas with speed changes but decided to simplify. It was a high prio on our list "to fix if time", but there was no time (what a surprise haha).

We tried to explain the vibe management clearly with all the factors impacting it :( I agree that additional animations would add a lot!

Thank you so much for checking it out and the feedback! 

Submitted(+2)

Hey, don't worry about things you couldn't fix in time. It's part of what makes a Jam.

I think you guys did alright with explaining everything and I just hoped to provide some tips if you wanted to develop the game any further.

Bravo!