Play Loopy
Loopy Shadows's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #986 | 4.000 | 4.000 |
| Artwork | #1107 | 3.923 | 3.923 |
| Enjoyment | #1132 | 3.654 | 3.654 |
| Narrative | #1610 | 2.962 | 2.962 |
| Audio | #2472 | 3.115 | 3.115 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your past actions are constantly being looped by your shadows
(Optional) Please credit all assets you've used
All assets were made by us during the jam
(Optional) What would you like to be called if GMTK features your game?
Team Loopyloop
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Comments
I like the art! Clones copying your past moves are always fun. I think it's excellent that you've made the player learn by doing instead of writing a bunch of text on the screen. It would be nice if you could end a loop early, and start your next iteration. Anyway, the puzzles are intuitive and fun to solve. The sound effects and music match the rest of the game as well. Good job!
Thanks for the positive feedback, and I can see what you mean about ending a loop early, sometimes it feels a little like just standing around :')
Really creative concept of the theme. Super sick artstyle as well, similar to BlackThornProd. The gameplay was really fun too! Great job!!
Thank you, I'm glad you enjoyed the game <3
Great art and audio, I'm amazed. Really liked the gameplay too, although the last level is a bit annoying, as it suffers a little from the clunky platforming. But this is hands down one of the best game I've played this jam, bravo!
Thanks for the positive feedback :) Did you actually manage to pass the last level? We thought we screwed it up and made it impossible lmao
I think I did, but then there's a console bug with tons of red lines xD
It's definitely possible timing-wise, but super hardcore (which I kinda like, it was just a little much.)
This game has very unique art, the atmosphere is a theme that I really like, and the gameplay idea is really fun.
Glad you enjoyed it <3
I really liked the art and atmosphere you built here! I struggled a lot with pulling off the jump boost unfortunately but would love to give it another go at some point. nice job!
Thanks for playing our game :)
The art looks very interesting! I like the painterly quality of it and the animation of the character. The jump boost felt a tad unresponsive at times. The portal animation was very cool. Was a bit hard to tell what my character was doing since it was rendered behind the shadows. The jump clearance was a bit too small, I kept getting stuck on walls. Overall an interesting concept, just needs a little tweaking on the movement controls. Great work!
The jump boost is the most common complaint, and rightfully so :/ Not well communicated on our part. Thanks for the detailed feedback!1 :)
So similar to our game yet so different! Really cool execution
very creative and clever
A clever puzzle game with unique visuals and mechanics. The boosted jump and the throwing mechanic are particularly interesting and allow for great "teamplays" (even if the throwing is a little weird in the way it works). Anyway, the amount of content is pretty impressive (10 challenging levels) and the game does a great job in gradually increasing the difficulty. Good job !
Thank you for the feedback! Could you elaborate on how you perceived the throwing mechanics as weird, because it was a point of contention for our team during the jam too and some outside input would be greatly appreciated <3
Well, nevermind, in fact, I thought that you had to hold the "e" to keep the ball, which was causing the ball to launch almost immediately after I it was grabbed. However I just figured out that you don't need to hold "e", so the only thing that needs to be fixed is my brain ;)
The boosted jump had weird timing but I really like the art and general level design. Good job!
Yeah, quite a few people had problems with that mechanic, it wasn't well communicated by the game. Thanks for playing :)
I love the mechanics/puzzles you came up with, but I'm not sure how level 5 is supposed to work?
You need to push the left lever twice in an about 1-2s interval, so that cou can reach the lever in the bottom right :) Thanks for playing and glad you liked it!
Creative concept of past runs existing in the next! Puzzles are creative and player moves well. Music fit the theme of the game as well. Liked the funny nature of the tutorial.
There was weird timing issues with the boosted jump, and this didn't seem to fit the timing of the bending knees animation. The throwing felt inconsistent, maybe press E to hold, and then click, rather than having to do one after the other quickly.
Happy to hear that you liked the game :)
The boosted jump was explained very poorly on our part. The ball can actually be thrown by using the left mouse button, but it was a last minute addition so we didn't have time to update all the hints :c
Great concept, and the art is very unique. I love that even the UI follows the same theme and fits the game really well. The jump boost animation feels a little weird to me. I spent some time figuring out how it works. Still, it’s a great game. Well done!
Thank you for the feedback :)
I like the art and the menu overworld tower and that the level art mimics where you are in the evil wizard tower. It has a strong character and grounds itself in a setting. The gameplay itself is an interesting rendition of the timeloop concept. It lacks a reset button though. The platforming feels kind of janky to me, I think it would benefit if platforms that are supposed to be unreachable by the normal jump would always be further away so that I don't think to myself hmm maybe I can make this jump. Good job though!
There actually is a reset button, it's the loop symbol left of the clock, but it is a bit unclear what it does so that's definitely on us :c I also appreciate the feedback on the platforming mechanics, I will try to keep it in mind in future projects <3
Nice game matching with the loop them!
I struggled a bit with the boost jump.
Yeah I can understand that
We really wanted the mechanic in the game but didn't properly communicate how it works :/
Great game! Interesting puzzles that make you to think and experiment, cute hand drawn art and interesting fantasy aesthetics!
Happy you enjoyed our game c:
classic mechanic, really cool and unique artstyle and great level selection menu
Thank you, our artist really does a great job every time c:
Very unique, both art and music wise. Don't know how you managed this in just 4 days 🤣
Thank you for the positive feedback <3