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I like the art and the menu overworld tower and that the level art mimics where you are in the evil wizard tower. It has a strong character and grounds itself in a setting. The gameplay itself is an interesting rendition of the timeloop concept. It lacks a reset button though. The platforming feels kind of janky to me, I think it would benefit if platforms that are supposed to be unreachable by the normal jump would always be further away so that I don't think to myself hmm maybe I can make this jump. Good job though!

There actually is a reset button, it's the loop symbol left of the clock, but it is a bit unclear what it does so that's definitely on us :c I also appreciate the feedback on the platforming mechanics, I will try to keep it in mind in future projects <3