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A jam submission

Nuke n' RallyView game page

Outrun. Outgun. Beat the clock.
Submitted by Static Leap Studios (@staticleapgames) — 1 hour, 45 minutes before the deadline
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Nuke n' Rally's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#39052.7752.775
Enjoyment#43672.8002.800
Creativity#44103.1503.150
Artwork#52802.6752.675
Narrative#55192.0252.025

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Driving on a rally course, loop together checkpoints to increase score/time

(Optional) Please credit all assets you've used
Art/Design/Programming - Emery Smith, www.staticleapstudios.com
Music and SFX - SmthngClvr ,
<a rel='nofollow noopener' referrerpolicy='origin' href='https://youtube.com/@smthngclvr?feature=shared'>https://youtube.com/@smthngclvr?feature=shared</a>
Engine - Godot https://godotengine.org/

(Optional) What would you like to be called if GMTK features your game?
Static Leap Studios

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

holly!

Developer

No spam, please.

Submitted(+1)

Absolutely loved the style of this, the retro vibes of the car and music really brought it together in a really cool way! Obviously some stuff to polish up after the jam period hopefully, like the dialogue tip box, but that's a total jam nitpick. Really enjoyed it! (especially since we shared camera perspectives after all!)

Developer

Thank you for the feedback, I'm glad you enjoyed it!

During the jam, I thought I could make the AI stop hitting the walls so I got totally sidetracked from all the polish that needed to happen lol

Submitted(+1)

Well done on your game! Not sure if you were aware but it doesnt run on Firefox for me. Edge worked but was still very laggy. I got 7 score, but didnt want to try for more due to the lag.

I like the concept and its crazy how many features are in there (control rebinding, leaderboards, procedural(?) map etc). The game lacks some feedback when you perform actions. There is no feedback when you take a hit, or grab a powerup, and I didnt really see what or where I was shooting. The UI also gives a bit of information overload.

On a more positive note, I like the aestetic, and even though audio gets a bit repetetive, it works well for the game, great job!

Developer(+1)

Thank you for the feedback! The UI/feedback and performance will get some attention after the jam.  I used firefox from mac and pc, but maybe some settings are different on mine.

Submitted(+1)

Yeah I figured it out, the game not running turned out to be an issue on my end, and your game happened to be the first one where I got the issue!

Submitted(+1)

Unique idea and fun game! : ) In a multiplayer it'd be complete madness! But the AIs are well made too so it was fun, I'm Alex on the scoreboard! Beat me!

Developer

Thank you for playing on stream! It's honestly the best feedback to see how people play

Submitted(+1)

Love the concept, and the color palette menu!

Developer

Thank you for playing on the stream!

Submitted(+1)

It was difficult for me at the beggining because am not used to this kind of games. However I really enjoyed the game and liked the art work!

Developer

Thank you for playing it on stream, it was good feedback for me!

Submitted(+1)

Ah, I was going for my record and the game just froze after picking up gasoline. It's fun tho. 

Dunno if this console error is related or useful, but I'll send it just in case:

ERROR: FATAL: Index p_index = 1 is out of bounds (size() = 1). index.js:474:18 at: get (./core/templates/cowdata.h:219)


Developer

weird, I have no templates or cowdata directory, not sure where that error came from! I'm sorry it froze on you, super frustrating to have your run ended like that.  I'm going to do a deep dive on how to get Godot's performance on html builds to improve.

Thank you for playing!

Submitted(+1)

I love the drifting mechanics, feels so smooth. I barely uses the gun because I can't see the impact that it does to another cars. Overall, very nice game and art style!
https://www.twitch.tv/videos/2531750556 for around 3hr47min to 4hr2min

Developer(+1)

Thanks again for playing on stream! It was very valuable to see someone else playing.

Submitted(+1)

Good game, I really liked the color customization panel you added. Great submission 🙌

Developer

Thank you, I'm glad you enjoyed it!

Submitted(+1)

Fun game! Quite a lot of small nice touches and quality of life. If I had some feedback, maybe the camera should be more zoomed out? I basically spend my time looking at the minimap haha. But other than that great concept and fun game, nice work!

Developer

Sorry it wasn't more clear, use the mouse wheel for zoom control!

Submitted (1 edit)

Ohhhhhh, I feel dumb x) it probably was written somewhere as well - Edit : Well right there on the main menu xD

Submitted(+1)

I really liked the hex map - made me think of an old Avalon Hill board game vibe!  Had some slowing down at times but wasn't sure why

Developer

Sorry for the performance issue, I'm going to have to look at how to optimize Godot's web build export.

Submitted(+1)

This was fun, i love the vibes and the art style and the car controls are super solid! Unfortunately it ran a little slow for me but i can see the potential, there's always space for one more car combat game :) Good job!

Developer

I'm glad you had fun, thanks for playing!

Submitted(+1)

I really loved this! Such an unique artstyle and vibe of the game!

The concept is cool and really fun!

I really liked driving the car around and shooting the others, the only problem is that I got stuck and couldn't get out :P

Well done! :D

Developer(+1)

Ah that sucks being stuck! Was it like clipping into the walls?

I'm so glad you enjoyed it, thank you for the feedback!

Submitted(+1)

No :P

I went into some kind of rat-hole on accident. 

I think I got knocked in there. So my car was facing a wall from both ways and it was too tight to steer to the side. 

Developer(+1)

Gotcha, thanks for the heads up.  It should teleport a short distance after being stuck, but I might have only turned that on for the AI cars

Submitted(+1)

Loved the mix of rally driving and looping—making donuts to rewrite your own path was a blast! The retro visuals and punchy soundtrack nailed the nostalgia. A heads-up on the zoom controls would help newcomers, but once I found it, the flow was smooth. Felt like a high-octane arcade throwback!

Developer

Thank you for the great feedback, I'm glad you had fun! I do regret not giving the UI more polish before the deadline, after then jam I'll definitely reset the zoom level to something further out and highlight those controls better. It's surprising what you get used to when you make the game but it's not that obvious to someone seeing it for the first time!

Submitted(+1)

The aesthetics are super nostalgic. :D The game lagged quite a bit for me, but I managed. I'd definitely advise allowing the player to zoom out a bit, as it's a bit difficult to keep up high speeds and not crash into something. And maybe don't allow AIs to have the same color as the player.

Good job nonetheless!

Developer

Use the mouse wheel to zoom in and out as far as you like- I'm amazed you could play zoomed in, better than me!

Submitted(+1)

Damn, how could I have missed that? Maybe my window lost focus or something. Thanks for the reply! :D

(+1)

Fun!

If you use the "minimap" as your main screen and the main screen as a minimap, the driving gets way easier.

Developer(+1)

I never noticed that, I'm glad you experimented with and enjoyed it!

Submitted(+1)

The car mechanics remind me of Project Zomboid. Love the retro feel and the music!

Developer

I've been meaning to try that game, it looks pretty fun! Yeah my buddy killed it on the soundtrack, I'll pass that along.

Submitted(+1)

A very chaotic but pretty fun game. I like the car movement!

Developer

Thank you for playing, I'm glad you enjoyed it!

Submitted(+1)

The rally driving with guns mechanic is a lot of fun and the early PC aesthetic is charming. The handbrake and terrain interactions add great depth to the gameplay. The loop concept is clever, especially how you can make donuts to create your own loops. I did notice some performance hiccups after restarting, but overall it’s a solid experience with good potential. 

Developer(+1)

The early PC game Death Rally inspired the shooting and driving feel I was going for!

Thank you for the feedback, I'm looking into some ways to deal with performance on my web builds, it looks like switching from GPU rendering particles to CPU might clean it up, I'll test a bit after the jam.

Submitted(+1)

In my game i also use GPU particles and it seems to slow down the game a tiny bit too, i think you could either lessen the amount of gpu particle nodes or opt for two different nodes one for web and one for exe's

either way it was a fun game. Good Job :D

Submitted(+1)

This was reaalllyy cool. The controls didn't bother me at all. I love the early PC game aesthetic!

Developer

Thank you for the positive feedback!  I was pretty happy with the car handling, but since I made it that's guaranteed, so it's nice to hear your experience with the controls.

Viewing comments 26 to 7 of 26 · Next page · Last page