It took me a while to grok the UI, but after my first run everything clicked in place pretty well, and I had a much better grasp on what I was doing. I really liked how spells were represented via the wheel, and loved having a poison-stacking build. The balance felt like it swung pretty quickly, from getting really easy kills to getting walled a bit. I’m curious how far I got, and I’m likely to come back to this one to try some more.
I really liked it, if that’s not clear! It just made me think a lot. The menus feel limited in the same way that old PC UI’s do, so it feels really nostalgic in that way, while having a really cool take on the wheel. Great stuff.