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(+1)

GAMEPLAY: I was hoping the TV would give me a bouncy, static-ridden tutorial, but not so. I threw my line out, waiting to see what'd happen, and literally went slack-jawed when the fishing game turned out to be a shooter. Pleasant surprise, and it got me excited to see where else it'd go. Wouldn't have known to hit tab without reading the description. There were occasions where my bobber landed above me when I aimed below, or when it left the map entirely, but it largely worked as intended.

VISUALS: Not many games start with letterboxing, I'll say that much, though given how the ocean texture stops, that might be an issue with my resolution (recurring theme this jam, huh?). The pixel art looks good, but seems a little inconsistent with its lining and shading style. I quite like the tab UI--creative without being overwhelming, and gives me all the info I need (especially that preview). Excellent line and bobber animations, I'm impressed!

AUDIO: Very fitting music, cutting gun sounds. I'd like a little 'triumph' jingle when I hold a fish in the air, but what you have in FX is very nice. The different music cues for different fish help me know what I'm getting into before the fish start shooting, which I do appreciate.

THEME: Breaking fish down into component parts does help sell things, but surely I could've scavenged the guy's dead body, no? Barring desecration, "using every part of the fish" fits well enough.

(+2)

I've kept playing through the game, it's remarkably fun. I'm also surprised how many fish variants you got in here--circular arenas, bouncing bullets, HUGE bullets. Swarm encounters helped the pacing of the game, and kept things interesting after seeing all an area had to offer. I'm terrible at aiming, so the early game was rough, but Fang and Green Bag help alleviate my troubles. I was going to say I was tired of rods until I got to the Dish. That's a good Dish.

Couple minor notes: the "magenta" tag on the Glass Horseshoe and Shotgun Shells doesn't work, the rods in Rod Fields have layering issues with the shadows, Coffee Beans just say 'Speed' (I laughed even if it wasn't a joke)

I don't know if that easter egg was worth the effort, but it did get a smile out of me.

I eventually did have to take off some upgrades because I started to break things. The bullets got so big, we went into seconds-per-frame territory.


Omg Thank you so much for playing so much. The feedback means a lot!